Jet Set Radio Future

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Jet Set Radio Future
JetSetRadioFuturebox.jpg
North American box art
Developer(s)Smilebit[1]
Publisher(s)Sega[1]
Director(s)Masayoshi Kikuchi[1]
Designer(s)Various
Writer(s)Ryuta Ueda
Composer(s)
SeriesJet Set Radio
Platform(s)Xbox[2]
Release
  • JP: February 22, 2002[3]
  • NA: February 25, 2002
  • PAL: March 14, 2002
Genre(s)Action, sports, extreme sports
Mode(s)Single-player, multiplayer[2]

Jet Set Radio Future[a] is a 2002 action game developed by Smilebit and published by Sega for the Xbox. The sequel to the 2000 Dreamcast game Jet Set Radio, players control members of a street gang who use inline skates to traverse a futuristic Tokyo, spraying graffiti and evading authorities.

Like Jet Set Radio, the game uses a cel-shaded style of animation. It received positive reviews for its music, art, and gameplay. After the game's initial release, it was bundled with Xbox consoles alongside Sega GT 2002.[4]

Gameplay[edit]

The character Yoyo tagging graffiti on a wall

Jet Set Radio Future plays similarly to Jet Set Radio in which the player controls a member of a gang of inline skaters called the GGs to gain control of a futuristic Tokyo. Players can skate, grind on rails and even up poles, ride on walls, perform mid-air tricks and use boosts to move faster.[2] Most of the game requires the player to search for graffiti tags left by other gangs and spray over them with their own. To do this, players will need to collect spray cans littered across each stage. Spraying is more streamlined from the last game, with manual spraying over large tags replaced by multiple spray targets depending on the tag's size.[2][3][5] Unlike Jet Set Radio, there is no time limit and spray targets can be completed at any time.[5]

Stages in the level are now interconnected, with time limits removed, and often feature multiple objectives.[5] These range from mimicking a rival's trick line or beating other skaters in a race.[5] The police, who previously chased after the player in the last game, now appear in specific areas, with the player tasked with stopping them by charging into them and spraying them to defeat them.[6][7][8][9][10][11] Each area has hidden items to collect, including Graffiti Souls, which unlock new graffiti designs, and Hidden Tapes which unlock additional missions where more Graffiti Souls can be earned.[12][13][14] The game also features several multiplayer modes[15] and the option to design one's tags.[16]

The game is entirely about aggressive inline skating. Players can grind through rails and skate backwards as well as do tricks in the air and boost on the ground and on rails.[2][17][18] When a player is skating fast, they can come to a quick stop by performing an advanced inline-skating move called the powerslide.

Plot[edit]

In futuristic Tokyo, referred to in the game as "Tokyo-to", a group of teenage skaters called the GG's vie for control of Tokyo-to against rival groups. The Rokkaku Group, a megacorporation, has taken over the much of the city and their leader is the new mayor of Tokyo-to. The group is oppressing the people, taking away freedom of speech and expression, and is forcing other gang members to give up their territory using the corrupt police force of Tokyo-to.[2][19]

The game begins with the player in control of a character called Yoyo, who must complete a set of basic training exercises from Gum to prove himself worthy of joining the GGs.[20] After completing these challenges, the game is interrupted by a pirate radio broadcast by 'DJ Professor K' who informs the player on the turmoil within Tokyo-to.[2] After this cutscene, the player is released into Tokyo-to itself, where they cover Dogenzaka Hill in graffiti, race a new skater named Beat and fight the authoritarian Rokkaku Group and their police force, the Rokkaku Police.[21]

The plot begins with the GG's discovering a gang stole a statue referred to as "the Goddess of the Street". The GG's cover up graffiti in Shibuya Terminal, in doing this they discover it was Poison Jam who stole the statue and tagged the terminal. A character named Combo joins the GGs. The GGs later cover up Poison Jam's turf: Chuo Street and Rokkaku Dai Heights, while dealing with the Rokkaku Police before questioning Poison Jam's rivals, Rapid 99 in 99th Street, for the location of their hideout.[22][23][24] There, in the Tokyo Underground Sewage Facility, they realize the entrance to their hideout, The Bottom Point of The Sewage Facility is locked using graffiti activated switches, they spray them all, open the door and fight Poison Jam and their boss, Cube, for control of the statue.[25][26]

After the GG's win the battle against Poison Jam, a new gang springs up, the robotic Noise Tanks, who have taken Tokyo by storm and is already in control of three gangs. At the same time, one of the GGs, Yoyo, disappears without a trace. The GGs decide to question one of the Noise Tanks' gangs, the mummified Immortals, wondering if the Noise Tanks sudden appearance had anything to do with Yoyo, they go and graffiti their turf: the Skyscraper District & Pharaoh Park,[27] Hikage Street,[28] Kibogaoka Hill[29] and defeat the Immortals in Highway Zero. In doing so they reveal they had supposedly kidnapped Yoyo; however, when he is freed, he turns on the GGs and enslaves them under the Noise Tanks' control.[30]

The Noise Tanks then have the gangs under their control battle in the game "Death Ball". Those who lose are brainwashed and controlled by the Noise Tanks for life. The GGs succeed in all three games, one against the Doom Riders, one against the Immortals and one against the Love Shockers, but then the Rokkaku Police suddenly appear and crackdown on the whole final game. When the GGs win this battle again, the Noise Tanks become furious, releasing hundreds of Noise Tank androids to terrorize the street.[31][32] When the GGs clear out all of the androids, they discover a wounded Poison Jam, who reveals that Yoyo had beaten him and ran off to the nearby amusement park called Sky Dinosaurian Square. There, it is revealed that 'Yoyo' was a Noise Tank in disguise, and the real Yoyo had been missing the whole time. After the GGs defeat them, a mysterious man destroys the Noise Tanks and runs off. They soon discover the Noise Tanks were built by the Rokkaku Group to take over the gangs of Tokyo.[33]

After the Noise Tanks are destroyed, two new threats appear: a Yakuza-style gang called the Golden Rhinos who are bent on eliminating all graffiti in the city, along with executing all Rudies; and an insane demon-like creature who sprays odd graffiti and looks strangely like one of the GGs, Beat.[33] Amid all this heat, the GGs are approached by Clutch, a Rudie who knows where Yoyo is; the player needs to find a certain number of Graffiti Souls for the info. When the GGs give him his payment, he runs off without telling any information. They chase after him in either Chuo Street, Kibogaoka Hill or the Skyscraper district and Pharaoh Park and interrogate him, where he apologizes and says he was "just having a little fun", then reveals Yoyo was taken to the Fortified Residential Zone inside of the Sewage Facility. When they arrive, they discovered the place was rigged with bombs by the Golden Rhinos. They disable them all thinking they finally saved Yoyo when suddenly a group of Golden Rhino jets appear out of nowhere, they beat them and save Yoyo.[34]

Yoyo then tells the GGs what happened: he had heard of the Golden Rhinos and went searching for more information, and he had gotten caught.[34] After the rescue, the Golden Rhinos began tearing up the streets, which required the GGs to intervene.[35] As soon as they clean the streets of all the Golden Rhinos, DJ Professor K and his radio station is carried away and a mysterious Golden Rhino train needs to be defeated, they then defeat it.[35] The owner of the Rokkaku Group and mayor of Tokyo, Gouji Rokkaku, uses this time to broadcast an announcement to the city to gather at Shibuya Terminal. Here, he blares odd, creepy music from his strange tower. He absorbs all the people into the tower, telling them to "wipe the pitiful smiles off your face" and to "let the evil show, baby".[35][36][37]

The GGs go to the bus terminal to stop him. They destroy Gouji's Beat creatures named Zero Beat and supposedly save the city,[37] but they are soon absorbed inside the tower.[37][36] Inside the tower, Gouji transforms into a giant monster but is defeated by the GGs again.[38] The tower is destroyed, seemingly killing Gouji.[38][36] As the game ends in the epilogue, DJ Professor K relates to the players how the hearts of men are easily corrupted by greed.[39][36][38]

Music[edit]

The music is played in a premixed format consisting of certain playlists directed to certain levels, although there is a jukebox. Alongside returning video game composers from the first game Hideki Naganuma and Richard Jacques, the soundtrack features artists such as indie rock band Guitar Vader, Beastie Boys Adrock side project BS 2000, hip hop/breakbeat group Scapegoat Wax, indie pop band Bis, The Latch Brothers (including Mike D of the Beastie Boys, Chris "Wag" Wagner and Kenny Tick Salcido), rock band Cibo Matto, musical collective Bran Van 3000, and hip hop group The Prunes.[2][1][40][41]

Reception[edit]

Jet Set Radio Future received "favorable" reviews according to video game review aggregator Metacritic.[43] In Japan, Famitsu gave it a score of 32 out of 40.[48]

IGN called it "one of the coolest titles around" but said that it also fails to reach classic status because it was "not enough of a challenge".[55] GameSpot described it as "one of the better Xbox games to date" and disagreed with IGN, claiming the game "offered a serious challenge".[52] The publication named it the second-best video game of February 2002,[59] and it won the annual "Best Music", "Best Graphics (Artistic)" and "Best Platformer" awards among Xbox games. It received a nomination for the Xbox "Game of the Year" prize, but lost to MechAssault.[60] Despite positive reviews, this was not followed by high sales. It was nominated for GameSpot's "Best Game No One Played on Xbox" award,[60] and landed the title of the most unfairly ignored game in the OXM UK Awards the year of its release.[citation needed]

In 2009, Edge ranked the game #44 on its list of "The 100 Best Games To Play Today", writing: "The sound track is peerless, and whether grinding vertically down a 200-foot dragon, leaping across Shibuya's handrails, or just cruising the wrong way down a one-way street, there's nowhere else that's so exhilarating to simply travel through".[61]

The game was also featured in 1001 Video Games You Must Play Before You Die.[62]

Legacy and fandom[edit]

Kuju Entertainment presented Sega with a concept for a new Jet Set Radio game for the Nintendo Wii, but Sega was not interested in developing new games in the series.[63][64][better source needed][65][66]

In 2017, Dinosaur Games created a visual proof-of-concept after Sony expressed interest in their work at GDC 2017. This project, Jet Set Radio Evolution, was turned down by Sega for largely unstated reasons.[65][67]

In mid-2020 Jet Set Radio lead designer Kazuki Hosokawa told USGamer that he and his team were "too old and experienced" to create a new Jet Set Radio game with the "same energy" as the original. While Hosokawa still admired the work he and his team did on the first game on the series, Sega's continued reluctance to green light a new Jet Set Radio project have made a sequel near impossible.[65]

The character Beat and stages based on Shibuya Terminal, Rokkaku Dai Heights, 99th Street, and Highway Zero appear in the 2010 game Sonic & Sega All-Stars Racing.[68] The Shibuya stage also appears in the 2012 game Sonic and All-Stars Racing Transformed.[69]

Unlike Jet Set Radio and other Sega games for Xbox, Jet Set Radio Future has not been made backwards compatible for later Xbox systems besides the Xbox 360.[70][71][72] Comicbook.com has speculated that this may be due to problems with licensing the soundtrack, among other reasons.[73]

Jet Set Radio Future has had many fan games and mods, most notably Jet Set Radio Future Multiplayer (often shortened to JSRFMP) an in-development PC remake of the game's multiplayer mode created by Screenracer, adding new graffiti, an online mode and new stages.[74][75][76] The game has been used on Xbox emulator CXBX as testing[77] as well as Jet Set Radio Future Randomizer, an (RNG)-based mod of the game where everything is randomized. The game itself as well as the mod have both been speedrun at Games Done Quick.[78][79][80][81][82]

Notes[edit]

  1. ^ Japanese: JSRF ジェットセットラジオフューチャー, Hepburn: Jetto Setto Rajio Fyūchā

References[edit]

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External links[edit]