Jill of the Jungle
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|Jill of the Jungle|
Jill of the Jungle is a trilogy of scrolling platform computer games released in 1992 by Epic MegaGames. It was intended to rival platform games previously released as shareware by id Software and Apogee Software. The three episodes in the trilogy are Jill of the Jungle, Jill Goes Underground, and Jill Saves the Prince. Though each game was released separately, the three were combined into Jill of the Jungle: The Complete Trilogy a year later.
Tim Sweeney was inspired to create a Nintendo-style game featuring a female protagonist as a distinguishing feature. The game started out as a platforming level editor. Lacking the skills to do the art and music, Sweeney hired four people.
Shortly after its release, Jill of the Jungle sold 20 to 30 copies daily.
A sequel, Jill of the Jungle II, was being produced at a point. However, its developers decided to change it into an original property, titled Vinyl Goddess from Mars, which was published by Union Logic in 1995.
- Edwards, Benj (2009-05-25). "From The Past To The Future: Tim Sweeney Talks". Gamasutra. UBM. Retrieved 2018-03-27.
- Totilo, Stephen (2011-07-12). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku. UBM. Retrieved 2018-03-27.
- "Release: Jill of the Jungle: The Complete Trilogy". GOG.com. CD Projekt. November 2, 2018. Retrieved January 20, 2019.
- Monitor Volume 2 Issue 11 interview, mentions Jill of the Jungle II being released as Vinyl Goddess From Mars Archived November 3, 2005, at the Wayback Machine