Le Bizzarre Avventure di GioGio: Vento Aureo

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Le Bizzarre Avventure di GioGio: Vento Aureo
JoJo no Kimyou na Bouken Ougon no Kaze.jpg
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) PlayStation 2
Release date(s)
  • JP: July 25, 2002
Genre(s) Beat 'em up
Mode(s) Single Player

Le Bizzarre Avventure di GioGio: Vento Aureo (ジョジョの奇妙な冒険 黄金の旋風 Jojo no Kimyō no Bōken Ōgon no Kaze?, lit. "GioGio's Bizarre Adventure: Golden Whirlwind") is an action adventure video game made for the PlayStation 2. The game is based on the fifth story arc of Hirohiko Araki's manga series JoJo's Bizarre Adventure, Vento Aureo.

Le Bizzarre Avventure di GioGio: Vento Aureo's graphics are similar to other cel-shaded games, like Jet Set Radio. The developer Capcom has utilized a game engine called "Artistoon" in order to create a graphical style similar to Araki's art style in the manga.


Most of Le Bizzarre Avventure di GioGio: Vento Aureo's gameplay takes place in the form of hand-to-hand combat. The series' avatars, known as the Stands, aid the characters in battle by giving them combat abilities, as well as special attacks. Puzzles are also a part of the game requiring the use of Stands in order to solve them.

International Release[edit]

The game was going to be released worldwide as "GioGio's Bizarre Adventure", but the heavy musical references in the game caused it to be a Japan exclusive, where copyright law is lax compared to other countries. Araki's refusal to change or remove the references in order to avoid lawsuits made it the primary reason for its exclusion from a worldwide release. However, Capcom did have a playable demo of the game at E3.


On release, Famitsu magazine scored the game a 31 out of 40.[1]


  1. ^ プレイステーション2 - ジョジョの奇妙な冒険 黄金の旋風. Weekly Famitsu. No.915 Pt.2. Pg.93. 30 June 2006.

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