Johan Andersson (game developer)

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Johan Andersson
Johan Andersson 2009.jpg
Andersson at Retro Gathering in 2009
Born (1974-08-28) August 28, 1974 (age 44)
NationalitySwedish
OccupationEVP Creative Director of Paradox Development Studio[1]
Known forDesigning grand strategy games

Johan Andersson is a Swedish video game designer and studio manager for Paradox Development Studio.[2]

Career[edit]

Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[3] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[4] Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome.[5] His design philosophy is "to create believable worlds."[6]

References[edit]

  1. ^ https://career.paradoxplaza.com/people/3139-johan-andersson
  2. ^ "Inside Paradox, the strangest company in video games". eurogamer. 2013-09-25.
  3. ^ "Interview: Johan Andersson On Hearts Of Iron 3". Rock, Paper, Shotgun. Retrieved 2012-11-17.
  4. ^ https://forum.paradoxplaza.com/forum/index.php?threads/paradox-development-studio-a-brief-history.623146/
  5. ^ "Imperator: Rome is the next grand strategy game from Paradox". Retrieved 19 May 2018.
  6. ^ "Dev Box Interview: Paradox Interactive's Producer Johan Andersson : TrueGameHeadz .:Video Game Previews, Reviews, Videos and News For Gamers Everywhere:". TrueGameHeadz. Archived from the original on 2009-05-02. Retrieved 2012-11-17.

External links[edit]