Junichi Nakatsuru

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Junichi Nakatsuru
Native name 中鶴 潤一
Born Japan
Genres Orchestral
Occupation(s) Composer, arranger
Instruments Piano, trombone

Junichi Nakatsuru (中鶴 潤一, Nakatsuru Junichi) is a Japanese video game composer and sound director employed at Bandai Namco Entertainment. He is best known for his work in the Soulcalibur series.


Growing up, Nakatsuru enjoyed music, playing around with instruments while listening to music on the radio as a boy. His parents provided him with classical piano lessons, and he would always play popular songs with his own arrangements instead of practicing for the lesson.[1] While attending high school, Nakatsuru played the trombone in a brass band, and was a keyboardist and band composer in his private life.[2] He majored in art at the university and studied music theory, acoustics, and desktop music (DTM), although he was more interested in making original songs and playing them in a band.[1]

Musical style and influences[edit]

Nakatsuru mostly incorporates orchestral tracks into his soundtracks. Commenting on the use of a live orchestra, he notes that it is vital for the scenes with a very emotional presentation and sampled instruments are not enough to express the emotion. On the other hand, he has stated that fierce battle scenes may need speed and tension that can only be done with a computer.[1] He feels that "Audio is a key element in making scenes more evocative and expressive, thereby empathizing with the players in various situations." Nakatsuru has said that the orchestral sound of John Williams' soundtrack to Star Wars: Episode I – The Phantom Menace has deeply influenced him.[2]


Video games
Year Title Role Co-worker(s)
1998 Soulcalibur Composition several others
Time Crisis II (PS2) Composition/sound effects Kazuhiro Nakamura
2002 Soulcalibur II Composition several others
2004 Ace Combat 5: The Unsung War Composition Keiki Kobayashi, Tetsukazu Nakanishi, and Hiroshi Okubo
Tekken 5 Composition several others
2005 Urban Reign Composition several others
Critical Velocity Composition several others
Soulcalibur III Composition Ryuichi Takada and Keiki Kobayashi
Ridge Racer 6 Composition several others
2006 Ace Combat Zero: The Belkan War Composition Keiki Kobayashi, Tetsukazu Nakanishi, and Hiroshi Okubo
2007 Ace Combat 6: Fires of Liberation Composition several others
2008 Soulcalibur IV Composition Keiki Kobayashi, Hiroyuki Fujita, and Masaharu Iwata
2009 Soulcalibur: Broken Destiny Composition Keiki Kobayashi and Masaharu Iwata
Tekken 6 (PSP) Composition (Ending Theme) Yoshihito Yano
2012 Soulcalibur V Composition several others
2014 Super Smash Bros. for Nintendo 3DS and Wii U Arrangement several others
2019 Daemon x Machina Composition Rio Hamamoto


  1. ^ a b c Van Zelfden, Alex (2008-08-14). "The Music of Soulcalibur IV". IGN. Retrieved 2009-12-10.
  2. ^ a b "Interview with Junichi Nakatsuru". Dolby. Archived from the original on 2010-07-19. Retrieved 2009-12-10.