Ken Musgrave

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Forest Kenton Musgrave (born September 16, 1955), formerly a professor at The George Washington University and currently CEO/CTO of Pandromeda, Inc, is a computer artist, working with fractal images.


He obtained his Ph.D in Computer science from Yale University in 1993 where his dissertation, Methods for Realistic Landscape Imaging was written. He was referred to by Benoît Mandelbrot as being "the first true fractal-based artist".[1]


Musgrave designed the initial fractal-based programs on which Bryce was based. His work was featured in an article in the January 1996 Scientific American (Playing Slartibartfast with Fractals; January 1996; by Gibbs), about fractal curves. The article described software that he had designed which would generate entire planets at random and allow a user to walk about that world, exploring mountains or forests, etc. The article mentioned that the software would find itself used in a computer game and that the randomly generated landscape would have to be populated with hostile aliens. The software eventually became a commercial title called MojoWorld. Musgrave received screen credits for digital effects in the films Titanic, Dantes Peak and Lawnmower Man.

ZeniMax Media[edit]

Musgrave was technical advisor at ZeniMax Media Parent company of video game publisher Bethesda Softworks.[2]


  • Texturing and Modeling: A Procedural Approach - F. Kenton Musgrave et al., 1998 - ISBN 0-12-228730-4
  • Musgrave, F. Kenton (1993). "Methods for Realistic Landscape Imaging" (PDF).

See also[edit]


  1. ^ Grant, Taylor (2014). When the Machine Made Art: The Troubled History of Computer Art. Bloomsbury. p. 170. ISBN 1623565618.
  2. ^ "ZeniMax Media Profile-Technical Advisory Board". 2001. Archived from the original on October 8, 2001. Retrieved July 29, 2016.

External links[edit]