Kevin Cloud

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Kevin Cloud is a computer games graphic designer from Shreveport, Louisiana. He was hired in 1992 by id Software to work as an assistant artist to the then lead artist, Adrian Carmack. Prior to that, he was employed by Softdisk, where several other id founders worked. During part of his employment at Softdisk, he worked as an Illustrator for Softdisk's Commodore 64 disk magazine "Loadstar".[1] Cloud was artist and co-owner until the ZeniMax Media merger in 2009.

Works[edit]

Year Title Credited for Original system(s) Notes
1992 Wolfenstein 3D Documentation MS-DOS N/A
1993 Doom Graphics and artwork MS-DOS N/A
1994 Doom II Graphics and artwork MS-DOS N/A
1996 Quake Graphics MS-DOS N/A
1997 Quake II Art Windows N/A
1999 Quake III Arena Graphics and 3D programming Windows N/A
2003 Wolfenstein: Enemy Territory Executive producer Windows
Macistosh
Linux
Developed by Splash Damage
2004 Doom 3 Artist Windows N/A
2007 Enemy Territory: Quake Wars Executive producer Windows
Linux
Mac OS X
PlayStation 3
Xbox 360
Developed by Splash Damage
2009 Wolfenstein Executive producer Windows
PlayStation 3
Xbox 360
Developed by Raven Software
2016 Doom SnapMap Lead Producer Windows, PlayStation 4, Xbox One N/A


External links[edit]

References[edit]

  1. ^ "Kevin Cloud, Illustrator".[permanent dead link]