Killer Queen (video game)

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Killer Queen
Killer Queen.png
Developer(s)BumbleBear Games
Publisher(s)BumbleBear Games
Designer(s)Joshua DeBonis & Nikita Mikros
EngineUnity
Platform(s)
Release
  • Arcade
    • NA: August 2, 2013
  • Microsoft Windows, Nintendo Switch
    • WW: Q3 2019
  • Xbox One
    • WW: Q4 2019
Genre(s)Real-time strategy, platform
Mode(s)Multiplayer
DisplayTwo 49" LCDs

Killer Queen is a real-time strategy platform video game for up to ten players, developed by Josh DeBonis and Nikita Mikros, the co-founders of Bumblebear Games. It premiered in 2013 at New York University's fourth annual "No Quarter" exhibition for indie arcade games.[1] A new game inspired by Killer Queen, called Killer Queen Black is scheduled for release in 2019 on Microsoft Windows, Nintendo Switch, and Xbox One.

The game is based on a physical game created by the same people.[1] The game is designed to be played arcade-style by ten players in two teams of five.[2] Two teams, each led by a powerful Queen, face off to be the first to bring the giant snail god home, fill their hive with berries, or execute a triple assassination of the enemy Queen.

Gameplay[edit]

Killer Queen being played at Brewcade in San Francisco

Killer Queen is a team-based competitive game for up to ten players (eight players in the Black version). The two teams, Blue and Gold, consist of up to five players each, with one player playing as a Queen while the other players play as Drones. Drones can use berries found in the arena and take them to transformation gates, which can be used when unclaimed or turned into their color by their team's Queen. Depending on the gate, these transform a Drone into either a Speed Drone, who can move around faster, or a Warrior, who can fly and attack with various weapons. Once transformed, however, Warriors lose abilities unique to Drones, such as picking up/carrying berries and riding the snail, although they can kick berries around with attacks. Drones will respawn infinitely when killed, but each team's Queen only has three lives, represented by eggs in their hives.

The game features three victory conditions that teams must be cautious of: Military, Economic, and Snail. A Military Victory is achieved when the opposing team's Queen is killed three times by attacks from either the Queen or the Warriors. An Economic Victory is achieved by using Drones to collect berries and place them in all the holes in their team's hive. Finally, a Snail Victory is achieved by using a Drone to ride a slow-moving snail at the bottom of the arena towards their team's goal. The snail can be slowed down upon eating enemy Drones, or can move more quickly when ridden by a Speed Drone. The first team to win a set number of matches wins.

Killer Queen Black[edit]

A home console version of the game, titled Killer Queen Black, was announced for Nintendo Switch and PC at E3 2018 on June 12, 2018. The game features eight players instead of ten, and will feature a different art style and online multiplayer, along with additional weapons and movesets. The game is scheduled for release in Q3 2019,[3][4] and will be released on Xbox One and Xbox Game Pass later in 2019.[5]

References[edit]

  1. ^ a b Blattberg, Eric (August 29, 2013). "Killer Queen: Half Joust, half StarCraft and one giant snail". Polygon. Retrieved June 16, 2014.
  2. ^ Plafke, James (February 18, 2014). "10-player arcade game Killer Queen conquers IndieCade 2014". Geek.com. Retrieved June 16, 2014.
  3. ^ Sarkar, Samit (June 12, 2018). "Killer Queen Black announced for Nintendo Switch and PC". Polygon. Archived from the original on June 12, 2018. Retrieved June 12, 2018.
  4. ^ "Killer Queen Black delayed to Q3 2019". Gematsu. Retrieved February 8, 2019.
  5. ^ Gach, Ethan (March 26, 2019). "[untitled]". Kotaku. Retrieved March 27, 2019.

External links[edit]