The King of Chicago
|The King of Chicago|
Amiga cover art
Master Designer Software
|Genre(s)||Action adventure, Strategy|
The player starts in Chicago with a small mafia-type mob and follow Al Capone in being the mob-king of the city. The goal of the game is to increase the size of one's gang in order to take over all mobster activity in the city. The player must do this by a certain date in order to be included in the formation of the New York syndicate.
The game features many mobster activities, such as drive-by shootings, bombings, illegal gambling and bribing of corrupt government officials. The player must murder and out-deal his opponents in order to win control of the city. As if that weren't enough, the player also has to stay one step ahead of the law and keep his girlfriend satisfied by catering to her whims and desires, or risk losing her.
Like most early Cinemaware titles, the game featured polished graphics and innovative gameplay.
This game was first developed by Doug Sharp on the Mac, then limited to a monochrome display, using graphics based on digitized images of clay models. The game was then given a complete visual redesign by the inhouse Cinemaware art team for release on the Amiga, a powerful home computer of the era. It was then ported to other systems. It was eventually released for the Apple IIGS, Atari ST, DOS, Sharp X68000. The Mac version was published by Mindscape and later versions for US platforms published by Cinemaware itself. Distribution in the UK, including platforms found almost exclusively there and in Europe, was done by Mirrorsoft.
In July, 2012, Cinemaware announced they were planning to release an iOS emulated version of the Amiga edition of The King of Chicago. As of 2013[update] the game has been released on the app store.
- "Heroes live forever as Cinemaware returns with new online presence and The King of Chicago on iOS". Cinemaware. July 25, 2012. Retrieved January 15, 2013.
- . Cinemaware. February 20, 2013 http://toucharcade.com/2014/02/18/the-king-of-chicago-hits-the-app-store/. Retrieved January 15, 2013. Missing or empty
- The King of Chicago at Cinemaware.com
- The King of Chicago at MobyGames
- The King of Chicago on the Amiga at The Hall of Light (HOL)
- Story vs. Game: The Battle of Interactive Fiction, a lecture Sharp gave at the 1989 Computer Game Developers Conference describing how King of Chicago's interactive story engine was implemented.