King of the Monsters

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King of the Monsters
King of the Monsters arcade flyer.jpg
European Arcade flyer
Developer(s)SNK
Genki Co., Ltd. (SNES)
SPS (Genesis)
Publisher(s)
Producer(s)H. Hamachi
Designer(s)Mitsuzo I.
Tomomi M.
Toshiaki Joe
Artist(s)Sakai Goma
Composer(s)Kazuhiro Nishida
Toshikazu Tanaka
SeriesKing of the Monsters
Platform(s)
Release
Genre(s)Fighting, wrestling
Mode(s)Single-player, multiplayer (up to two players)
CabinetUpright
Arcade systemNeo Geo MVS
CPUM68000 (@ 12 MHz),
Z80A (@ 4 MHz)
SoundYM2610 (@ 8 MHz)[1]
DisplayRaster, 320 × 224 pixels (Horizontal), 4096 colors

King of the Monsters[a] is a fighting/wrestling game. It was released by SNK on July 1, 1991 in Japan (later released on the Virtual Console), with later ports for the Super NES and Sega Genesis by Takara. The game uses giant monsters that are reminiscent of kaiju and tokusatsu characters. King of the Monsters was included as part of SNK Arcade Classics Vol. 1 which was released for the Wii, PlayStation 2 and PSP in 2008.

Gameplay[edit]

Gameplay screenshot.

Players choose one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case the player loses).

The game consists of 12 total levels (8 in the 16-bit ports) which takes place in 6 cities in a futuristic 1996 Japan. Each city is featured twice with the game beginning and ending in Tokyo. Other cities include Kyoto, Okayama, Osaka, Kobe and Hiroshima (the latter two are omitted from the SNES port. The Sega Genesis port only features Tokyo with the other cities being "Mega Port", "Dragon City", and "Castle City"). The player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities.

Characters[edit]

  • Geon: A Godzilla-like dinosaur.
  • Woo: A King Kong-like giant gorilla (not available on the ports).
  • Poison Ghost: A creature composed of toxic waste (not available on the ports).
  • Rocky: A giant Moai-like golem made of boulders.
  • Beetle Mania: A large beetle-like creature.
  • Astro Guy: A giant Ultraman-like superhero.

Other appearances[edit]

Box art for the home console release.

In 1992, a sequel called King of the Monsters 2: The Next Thing was released. In 2005, three characters from that sequel (Cyber-Woo, Super Geon and Atomic Guy) was featured in the SNK Playmore game NeoGeo Battle Coliseum, a fighting game featuring many of the company's popular characters. These characters also appeared as character cards in the DS game SNK vs Capcom: Card Fighters DS.

In addition, to the original ports, King of the Monsters was included in SNK Arcade Classics Vol. 1 featuring many rare pieces of the game's production art production art. In 2018, the game was ported to the Nintendo Switch Shop by Hamster[2]. The port features two extra features in a High Score Mode and Caravan Mode.[3]

Other media[edit]

King of the Monsters was a regular on the popular Nickelodeon game show Nick Arcade. It was almost always picked, leaving other games like ActRaiser, Super Ghouls 'n Ghosts, and El Viento out, this was the same on earlier broadcasts of Sky1 show Games World.

Reception[edit]

Mega criticised the game, awarding it a score of 10%, with Andy Dyer making the comment "unforgivably bad. There should be laws to protect us from crud like this".[4]

Notes[edit]

  1. ^ Japanese: キング・オブ・ザ・モンスターズ Hepburn: Kingu Obu Za Monsutāzu?

References[edit]

  1. ^ "SNK NeoGeo MVS Hardware (SNK)". system16.com. Retrieved 2018-10-30.
  2. ^ "Retro SNES Game 'King of the Monsters' Now Available for Nintendo Switch". bloodydisgusting.com. January 16, 2018.
  3. ^ "King of the Monsters Review (Switch eShop / Neo Geo)". Nintendolife.com. January 8, 2018.
  4. ^ Mega review, Future Publishing, issue 10, page 61, July 1993

External links[edit]