Kodu Game Lab
This article needs additional citations for verification. (July 2009) (Learn how and when to remove this template message)
|Initial release||June 30, 2009|
Kodu, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs. It runs on Xbox 360 and Microsoft Windows XP, Windows Vista, Windows 7, Windows 8 and Windows 10. It was released on the Xbox Live Marketplace on June 30, 2009. A Windows version is available to the general public for download from Microsoft's FUSE web portal.
Kodu is available to download as an Xbox 1 Indie Game. There is also a PC version in an open beta which is available to anyone at their website.
Kodu is different from those other projects in several key ways:
- It avoids typing code by having users construct programs using visual elements via a game controller
- Rather than a bitmapped or 2D display, programs are executed in a 3D simulation environment, similar to Alice
Kodu Game Lab has also been used as an educational learning tool in selected schools and learning centers. Y8 have been set a task to do a 1-week project on their consoles. Students have to have over 20 marks to pass the test overall marks are 25.
Kodu's programming model is simplified and can be programmed using a gaming controller or a combination of the keyboard and mouse. It dispenses with most "serious" programming conventions, including symbolic variables, branching, loops, number and string manipulation, subroutines, polymorphism, and so on.
This simplicity is achieved by situating the programming task in a largely complete simulation environment. The user programs the behaviors of characters in a 3d world, and programs are expressed in a high-level, sensory paradigm consisting of a rule-based system or language, based on conditions and actions similarly to AgentSheets.
The typical "hello world" of Kodu is:
see - fruit - move - towards
The grammar, as it were, of this expression is:
Where <condition> is:
<sensor> [<filter> ...]
And <action> is:
<verb> [<modifier> ...]
An illustrative variant of the above program is:
see - red - fruit - move - towards - quickly
Many different types of games can be made in Kodu, such as racing, strategy, RPGs, adventure, platform, puzzle, 1st person shooters, and others.
- Project Spark
- Educational programming language
- Visual programming language
- Microsoft Small Basic
- Scratch (programming language)
This article includes a list of references, but its sources remain unclear because it has insufficient inline citations. (July 2010) (Learn how and when to remove this template message)