Type of site
|Online gaming website (Social Network)|
In game currency ("Kreds")
|Alexa rank||Global Rank 1,558(July 2016[update])|
|Registration||Free, not required (however, some features are disabled); Paid membership optional|
|Launched||October 10, 2006|
Kongregate is a mobile game publisher and web gaming portal owned by Gamestop Corporation. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays. Kongregate's web portal features over 120,000 free games played by tens of millions of players per month.
Kongregate was released on October 10, 2006 by siblings Emily and Jim Greer into an alpha testing phase, which lasted until December 2006. During this time, game developers and players tested the site's interface and functionality. In December of the same year, the site was formally opened to the public. The site formally entered the beta testing phase on March 22, 2007. As of July 2008, Kongregate had raised around $9 million in capital from investments by Reid Hoffman, Jeff Clavier, Jeff Bezos, and Greylock Partners.
On July 23, 2010, GameStop announced an agreement to acquire Kongregate. Because of Gamestop's purchase of Kongregate, developers who work through Kongregate can have their content promoted to people who shop at a GameStop store. Kongregate also provides a way for creators of games on Facebook to expand their potential audience.
In early 2013, Kongregate announced a $10 million fund devoted to mobile gaming. The new mobile division is led by former Zynga executive Pany Haritatos. In 2014, the site introduced Kongpanions, acting as a trophy system and metagame in the form of small creatures, whether animals or personified objects. The Kongpanions players collect can then be used in some games on the site.
Kongregate announced plans in October 2016 to help developers bring their games to the Steam distribution platform with an updated software development kit to make it easy to port games between their web, mobile, and the Steam platforms (Windows, macOS, and Linux), and to support data sharing between these for players. This will enable games to take advantage of microtransactions through the Steam store for titles otherwise normally free-to-play.
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