Kynapse

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Autodesk Kynapse
Original author(s) Kynogon
Developer(s) Autodesk
Platform

PlayStation 3,
PlayStation Vita,
Xbox 360,
Microsoft Windows,
Mac OS X,
Linux,
Wii,[1]

Wii U[2]
Type Middleware
License Proprietary commercial software
Website gameware.autodesk.com/kynapse

Kynapse is the artificial intelligence middleware product, developed by Kynogon, which was bought by Autodesk in 2008 and called Autodesk Kynapse. In 2011, it has been re-engineered and rebranded Autodesk Navigation[3].

Features[edit]

  • A complete 3D pathfinding
  • An automatic AI data generation tool
  • Optimizations for multicore/multiprocessing/Cell architectures
  • Spatial reasoning
  • Streaming mechanisms to handle very large terrains
  • The management of dynamic and destructible terrains

Usage[edit]

Kynapse has been used in the development of more than 80 game titles including Mafia II, Crackdown,[4] Alone in the Dark 5,[5] Fable II, Medal of Honor: Airborne, Sacred 2: Fallen Angel, Watchmen: The End Is Nigh, Sonic the Hedgehog (2006), The Lord of the Rings Online: Shadows of Angmar[6] and the Unreal engine. Kynapse is also being used by companies such as EADS,[7] BAE Systems or Électricité de France to develop military or industrial simulation.

References[edit]

External links[edit]