LCR (dice game)

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LCR Left Center Right comes with three dice and numerous chips.

LCR, or Left Center Right, is a dice game for three or more players, published by George & Company LLC in 1992. It is entirely a game of chance. The players make no decisions of any kind, even as to wagering.

Gameplay[edit]

Each player receives at least 3 chips. Players take it in turn to roll three six-sided dice, each of which is marked with "L", "C", "R" on one side, and a single dot on the three remaining sides. For each "L" or "R" thrown, the player must pass one chip to the player to their left or right, respectively. A "C" indicates a chip to the center (pot). A dot has no effect.

If a player has fewer than three chips left, they are still in the game but their number of chips is the number of dice they roll on their turn, rather than rolling all three. When a player has zero chips, they pass the dice on their turn, but may receive chips from others and take their next turn accordingly. The player who does not receive chips after two passes is out of the game. The winner is the last player with chips left.[1][2]

Variants[edit]

An LCR card game is available,[3] as well as an LCR Wild Dice game variant by George & Company. There is also a child-friendly travel version based on the Disney Pixar movie Monsters, Inc..

References[edit]

  1. ^ George and Company LLC. LCR Game Rules, 2010 edition.
  2. ^ LCR Archived 2008-05-13 at the Wayback Machine. on the George & Co. website
  3. ^ LCR card game Archived 2011-09-05 at the Wayback Machine. on the George & Co. website

External links[edit]