Lace & Steel

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Lace & Steel is a role-playing game published by TAGG (The Australian Games Group) in 1989.

Description[edit]

Lace & Steel is a fantasy swashbuckler system with rules for both swordplay and romance, set in a fantasy world that resembles 17th-century Europe, except that civilized centaurs ("half-horses") live side-by-side with humans.[1] A card-based system quickly determines the results of all conflicts, fencing and sorcerous.[1] Characters are generated using a tarot deck.[1] Courtly skills are given equal weight with combat abilities.[1] The game includes rules for sorcery, character honor, and mass and hand-to-hand combat, plus a scenario.[1]

Publication history[edit]

Lace & Steel was designed by Paul Kidd, with art by Donna Barr, and published by TAGG (The Australian Games Group) in 1989 as a boxed set containing a 56-page book, two 48-page books, and a 24-page book, two card decks, and an outer box sleeve.[1]

Reception[edit]

Lawrence Schick comments: "The rules take a highly original approach that will not be to all tastes [...] Definitely a system for players who are more interested in character interaction than in forming a group to go bash monsters."[1]

Tie-Ins[edit]

The novel, Mus of Kerbridge authored by Paul Kidd, is set in the same world as the RPG.[citation needed]

Reviews[edit]

  • GamesMaster International (Issue 1 - Aug 1990)
  • Far & Away (Issue 1 - Apr 1990)

References[edit]

  1. ^ a b c d e f g Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 267. ISBN 0-87975-653-5.