|Alma mater||Kent State University|
|Occupation||Game designer, writer|
Lawrence Schick is a game designer and writer associated with role-playing games.
Early life and education
Schick, as head of design and development at TSR, brought aboard Tom Moldvay and David Cook and many others as TSR continued to grow in the early 1980s.:11 Schick created White Plume Mountain in 1979, an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the World of Greyhawk Fantasy Game Setting (1980).:24 White Plume Mountain was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. One judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons."
Schick has written many other games during his career. Schick is a former executive with America Online. In May 2009, Schick joined ZeniMax Online Studios as the lead content designer for The Elder Scrolls Online. In 2010, he was promoted to lead writer, and he became lead loremaster in 2011.
- Lawrence Schick, Moby Games, 2013. Retrieved 8 August 2013. Archived here.
- Maliszewski, James (16 May 2009). "An Interview with Lawrence Schick". Grognardia Games. Archived from the original on 8 August 2013. Retrieved 8 August 2013.
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- Mona, Erik; Jacobs, James; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". Dungeon (Paizo Publishing) (116): 77.
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