Legaia 2: Duel Saga

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Legaia 2: Duel Saga
Legaia2US.jpg
Developer(s) Prokion
Publisher(s)
Director(s) Natsumi Arisawa
Producer(s) Katsuhiko Kanazawa
Designer(s) Takuya Kuwazono
Programmer(s) Noriyuki Watanabe
Artist(s) Natsumi Arisawa
Writer(s) Kazushige Inaba
Composer(s) Hitoshi Sakimoto
Yasunori Mitsuda
Michiru Ōshima
Platform(s) PlayStation 2
Release
  • JP: November 29, 2001
  • NA: October 1, 2002
  • EU: October 11, 2002
Genre(s) Adventure, Role-playing
Mode(s) Single-player

Legaia 2: Duel Saga, known as Legaia: Duel Saga (レガイア デュエルサーガ) in Japan, is a PlayStation 2 action role-playing game developed by Prokion and published by Sony Computer Entertainment. It is the different sequel to Legend of Legaia. The game was released in Japan, and in North America and Europe by Fresh Games.[1]

Gameplay[edit]

The player controls five characters and only three for the battle screen, while others cannot replace the leading one. The player can learn about the memory of each characters and make nicknames. For the campfire, the player can mix each meal recipes, and required materials to increase status on weapons, armour and accessories for special abilities. The game features a large amount of mini games, quests and challenges, such as the guild for every quests, the casino, and for Lang to plant rice and side-jump. In the Centurion Challenge and Battle Arena, hidden bosses appear like normal ones. The player can use four button commands for the "Tactical Arts System". Combining each from three to seven blocks sometimes unlock moves called "Arts", and are permanently available between on the battle and menu screen. The max limited number of each blocks is increased after leveling up. Starting from five blocks for the rest of each characters, the player can link with arts in each blocks from hyper to normal and super ones. Mystic Arts are combinations of spirit powers. It costs 100 AP and MP, and each can use seven blocks with low HP. Variable Arts are double team moves for two characters to defeat one enemy, with six blocks and costing 80 AP. The player can use the power of the spirits, costing MP to shortly increase their status, recover health, and defeat one or all enemies.

Plot[edit]

Setting[edit]

The game follows a group of outcasts called "Mystics", siding to fight each other between good and evil, and using natural spirits called "Origin". They were created by the Source Forge, the world's creation located inside Demiurge Tower, along with three magical stones (Aqualith, Pyrolith and Aerolith). In the town of Kravia, mystics went on a rampage, leaving the impact crater. Under the sewers of Darakin connects to the underground kingdom of Kabel.

Characters[edit]

The main protagonist is Lang (owner of Galea), the village swordsman. Maya (owner of Rivas), an orphaned magician regaining to control her powers and voice. Kazan (owner of Deva), the martial arts teacher, whose student, Rauss fails to resist the power of forbidden arts. Alphis' pirate captain daughter Sharon Blade (owner of Arrode). Spiritual giant Ayne (Silent Eagle), one of the tribe members living at hill island. The main villain is Avalon (owner of Igohl), a star shaper who blames the people for killing the outcasts, separates the stones and scatter on each locations to disable the Source Forge. He works with the sorceress Velna (owner of Vestra), royal bishop Doplin, and foster siblings Elliot and Marienne (owners of Raskia and Alvadis).

Story[edit]

While Lang sets on a journey to retrieve three stones, the black sun appears and causes the apocalypse. The united heroes place all stones back to the Source Forge. With the sun and the world restored, they start their lives anew.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 70.46%[2]
Metacritic 67/100[3]

The game received an average score of 70.46% at GameRankings based on an aggregate of 40 reviews,[2] 67/100 at Metacritic for 21 reviews,[3] and was less successful than the predecessor. According to Famitsu sales information, the game sold 40,302 during its debut week in Japan, ranking sixth among all new releases for the period.[4] It barely made it into Dengeki Online's top 200 best-selling games of 2001 with 53,808 copies.[5]

References[edit]

  1. ^ GZ Interview: Prokions president talks about the innovations brought to the Legaia continent in Legaia 2 Duel Saga
  2. ^ a b "Legaia 2: Duel Saga". GameRankings. Retrieved 2011-10-24. 
  3. ^ a b "Legaia 2: Duel Saga". Metacritic. Retrieved 2011-10-24. 
  4. ^ IGN staff (December 7, 2001). "The Famitsu Top 10 (11/26/01 - 12/02/01)". IGN. Retrieved May 2, 2012. 
  5. ^ IGN staff (January 11, 2002). "Dengeki Online Top 200 Of 2001". IGN. Retrieved May 2, 2012.