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Live Anywhere is an initiative by Microsoft to bring the Xbox Live online networking service to a wide variety of platforms and devices including Xbox, Xbox 360, Microsoft Windows, Windows Phone, Zune, and more.
|Xbox||Xbox Live||November 15, 2001||April 15, 2010|
|Xbox 360||Xbox Live||November 22, 2005|
|Xbox One||Xbox Live||November 22, 2013|
|Windows XP onwards||Games for Windows – Live||May 22, 2007||August 25, 2013 (partial)|
|Windows 8 and 8.1||Xbox on Windows||October 26, 2012|
|Windows Phone 7 and 8||Xbox on Windows Phone||October 21, 2010|
|Windows 10/10 Mobile||Xbox on Windows 10||July 29, 2015|
|Zune||Zune Social||September 16, 2008||September 4, 2011|
The mobile device side of the service has been shown in concept at events such as E3 and CES on devices like a Motorola Q mobile phone, but specific details have not been released.
Since then, Microsoft has unveiled its next generation mobile platform, Windows Phone. Microsoft plans on being more aggressive with mobile Xbox Live-connected games by strictly controlling the phone hardware that Windows Phone runs on, and enabling DirectX 9 graphics for Windows Phone, the same version of DirectX that the Xbox 360 uses.
Live Gamertags are also used for the XNA Creator's Club service.
On April 15, 2010, Xbox Live was shutdown for the original Xbox Console. In October 2011, Xbox live was shutdown for the Zune.
- Single identity (Gamertag/Zune Tag) across all platforms (tied to Windows Live ID)
- Cross-platform chat, with text, voice, and video
- Unified friends list and message system
- Single, worldwide currency for purchasing virtual games, music, videos and content (Microsoft Points)
- Cross-platform multiplayer online gaming, including game invites
Live is available in two tiers: Silver and Gold. Anybody who signs up to Live is given a Silver account, which offers a basic set of features that differ with each platform. Gold accounts require a subscription, but offer a greater variety of features.
|Country||1 Month||3 Months||12 Months||Games for Windows – Live||Zune Social|
The original Xbox does not recognize Silver accounts, requiring Gold for all Live features (discontinued on April 15, 2010).
Zune Social does not have two tiers, the service is free to all users, though there is a Zune Pass "all-you-can-eat"-style music subscription service that costs $9.99.
Live is currently available in 220 countries, with more being brought online over time.
- Xbox Live
- Games for Windows - Live
- List of Games for Windows – Live titles
- Microsoft Points
- Windows Live ID
- Windows Phone
- Zune Social
- ExtremeTech article describing Live Anywhere concept
- Video of a Live client running on a mobile device
- Original Xbox Live To Shut Down