Lock On: Modern Air Combat
This article needs additional citations for verification. (July 2007) (Learn how and when to remove this template message)
|Lock On: Modern Air Combat|
|Mode(s)||Single-player video game|
Lock On: Modern Air Combat or LOMAC, known in Russia as Lock On, is a modern combat flight simulation developed by Eagle Dynamics and published by Ubi Soft in Europe and 1C Company in Russia; it is considered as a survey simulator by its creators. It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and aerial refueling.
Over 180,000 buildings, 50 million trees, 21 cities, 1,700 towns, 500 bridges, 18 airfields, and 8 naval bases are present in a virtual world modelled after Black Sea region. The 8 flyable aircraft are the MiG-29A, MiG-29S, Su-27, Su-33, Su-25, MiG-29G (a German MiG-29 variant with a native board-computer), F-15C, and the A-10A; only the Su-25 and A-10 are dedicated close air support aircraft, the rest are air superiority or multi-role fighters with limited or no air-to-ground capabilities. Due to the small number of aircraft the player can only fly as a pilot from either the United States, Ukraine, the Russian Federation, Georgia, Israel or Germany. A flexible mission editor is included to allow users to make a wide variety of missions or even full-length campaigns, equal to the quality of those presented with the game. Many fan-created mission packs and campaigns have also been released. There are 4 Eagle Dynamics constructed campaigns in the original game, one for each main aircraft represented; the A-10, F-15, SU-25 and SU-27. Each one boasting around 6-7 missions. Additional campaigns were later added in patches for the SU-33 and MiG-29.
Aside from the v1.02 patch for the retail game the developer, Eagle Dynamics, has released an unofficial add-on named Lock On: Flaming Cliffs, designed in part to correct numerous flaws within the original game. Also included is another flyable aircraft, the Su-25T and several new missions. Some changes and tweaks to the games missile modeling are also included, as is an Advanced Flight Model (AFM) for the Su-25T. A patch to Flaming Cliffs was released, correcting minor coding errors and bringing the game to its final, current version: 1.12b.
Flaming Cliffs 2.0
LockOn: Flaming Cliffs 2 is a further evolution of LockOn: Flaming Cliffs. All of the player-controlled aircraft have been transferred to the virtual environment created for the Digital Combat Simulator series.
In November 2009 Eagle Dynamics announced that a pay-for upgrade called Flaming Cliffs 2.0 was planned for release in early 2010.
Flaming Cliffs 2.0 (Russian version) was released on 25 March 2010. The English version was released shortly after.
Flaming Cliffs 3
In 2013, the third version of the game was released as a Digital Combat Simulator module.
- Lock On home page (Russian)
- MobyGames page on Lock On: Modern Air Combat
- DCS FAQ
- Overview of LockOn: Flaming Cliffs 2
- LOCK ON: FLAMING CLIFFS 2.0
- LockOn: Flaming Cliffs 2 Release!
- Editors of CGW (March 2004). "Computer Gaming World's 2003 Games of the Year". Computer Gaming World (236): 57–60, 62–69.