MCCP
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This article is about the MUD-related networking protocol. For the recreational drug mCCP, see 1-(3-Chlorophenyl)piperazine. For the computer game forum Miniclip Club Penguin Forums, see Club Penguin.
In computing, MCCP (Mud Client Compression Protocol) is a network protocol that is used in text MUDs for data compression.[1][2]
Specifically, MCCP is used to compress the output text stream sent by a MUD to a MUD client using zlib streaming protocol,[3] in order to reduce bandwidth usage, resulting in a faster connection.[4] MCCP must be implemented on the server side as well as the client side, and negotiated using the Telnet protocol.[5]
See also[edit]
References[edit]
- ^ http://www.materiamagica.com/help/mccp
- ^ Gonzalo Hurtado Nuño (2009). "Creación de un mundo virtual e interfaz gráfica como plataforma de investigación de agentes/robots autónomos" (PDF).
compresión MCCP
- ^ http://www.rfc-editor.org/rfc/rfc1950.txt
- ^ http://www.godwars2.org/mwi/clients/mccp
- ^ http://www.gammon.com.au/mccp/protocol.html
External links[edit]
- Mud Client Compression Protocol
- Mud Client Compression Protocol - Version 2
- zlib streaming protocol RFC 1950
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