|Machinima, Entertainment Production, Gaming Community, News Source|
|Headquarters||Los Angeles, California, U.S.|
|Owners||Chad Gustein (CEO)|
Machinima, Inc. (// or //) is an American gaming and media streaming website, and a multi-channel network. Machinima.com originated as a hub for machinima, videos created in real-time video game environments. The site features articles on machinima as well as content about film and technology. Machinima productions can be submitted for possible redistribution after staff review.
Machinima.com has widespread availability across multiple platforms such as YouTube, Twitter, and Facebook, and through Android and Apple's iOS. The company was founded in January 2000 by Hugh Hancock of Strange Company, and is headquartered in Los Angeles, California.
The company's name, "Machinima", is a portmanteau of the words "machine" and "cinema", and relates to the use and manipulation of video-game technology to create animations. The website has helped to bring attention to machinima, the art of creating animated videos in real-time virtual game environments, and to encourage productions based on game engines other than those of id Software's first-person shooter computer game series Quake.
- 1 Programming
- 1.1 Inside Gaming
- 1.2 Machinima Live
- 1.3 Machinima Respawn
- 1.4 Original programming
- 1.5 Machinima Prime
- 1.6 Machinima VS
- 1.7 Happy Hour
- 2 History
- 3 Expansion of distribution mediums
- 4 Social media integration
- 5 Criticism
- 6 See also
- 7 References
- 8 External links
Machinima, Inc. hosts thousands of videos on YouTube channels, including but not limited to Prime, Respawn, ETC, Realm, Sports, VS, and Trailers. The content uploaded onto these channels are produced in-house and by signed directors from around the world. Machinima signs personalities such as Adam Kovic, Bruce Greene, and the duo "Steve and Larson".
Machinima, Inc. also utilizes social media platforms such Facebook and Twitter to provide fans with timely news, featured uploads, interactive questions, and live event coverage. Machinima's Facebook Pages and Twitter accounts cater to each of their network channels like the main Machinima channel (which has over 1 million Facebook fans as of 2012), Prime, Respawn, Realm, Sports, VS, Trailer, Happy Hour, Inside Gaming, and ETC.
Inside Gaming is the editorial brand of Machinima, Inc. Coverage of gaming news, previews, and reviews was provided for more than 600,000 weekly viewers through daily and weekly shows on its YouTube channel. It was hosted by Adam Kovic, at the time an employee of Machinima, under the alias The Dead Pixel. It was under this alias his notability and fame were built, when it was his initial Xbox Live Gamertag. Kovic has since risen to be a "star" within the Machinima community. He is often seen in Halo 3-themed machinima form, which is recognisable by his lava-red Recon helmet.
Inside Gaming was the successor to Machinima's discontinued segment, Inside Halo, which was less successful due to the lack of news surrounding the Halo series. Inside Halo was also hosted and started by "Soda God" and he let Adam host the show one week and Soda God the other. When Soda God ceased hosting Inside Halo as often, Kovic unintentionally gained control of the series given that he was doing more recent episodes. Eventually an official co-host, Matt Dannevik joined Adam Kovic on the set of Inside Gaming Daily, the daily format of Inside Gaming, and was laid off in December 2012. Producers Bruce Greene and James Willems regularly co-hosted with Kovic, and have started their own YouTube channel under Inside Gaming. Inside Gaming also hosted its own awards show, the Inside Gaming Awards, annually in Los Angeles. The awards show celebrates the biggest developers and achievements in the video-games industry, and features top gaming choices by viewers and the staff of Inside Gaming. Categories in which games are selected include Game of the Year, Best Online Multiplayer, Best Original Games, and many more.
On January 26, 2015, Inside Gaming employees (Adam Kovic, Bruce Greene, Lawrence Sonntag, Joel Rubin, Sean Poole, James Willems, and Matt Peake) announced that they were leaving Machinima. The group is now known as Funhaus, a subsidiary of Rooster Teeth Productions. On April 9, 2015, Matt Dannevic announced in a video that he would be returning to Machinima and taking over the Inside Gaming channel, with help from other members of Machinima.
Winners of the Inside Gaming Awards
Machinima, Inc. streams live frequently on their channels via Twitch. This includes the streaming of video gameplay events, convention coverage, and more. Streams can be viewed live on Twitch or on YouTube on Machinima Live. Machinima Live is well known for its 24-hour live stream such as one that took place in 2010 after the release of Call of Duty: Black Ops. Machinima staff, directors, and guests took part in playing the game in attempt to reach 15th prestige while taking four-hour shifts. Such an event also occurred after the release of Call of Duty: Modern Warfare 3.
On December 7, 2009, the Machinima Respawn Channel was born. A channel made for gamers. It had a host of shows not only in games, but out of them, talking about them such as inbox, and the actual show "Respawn" that was hosted by MrSark, Hutch and Seananners. Inbox was a later show that gained a cult following for its comedy and funny personalities of the hosts Apl Fisher, and MrSark. At one point Machinima Respawn was the most subscribed channel on YouTube. Unfortunately, due to budget cuts at Machinima, and the lack of views on the newer programming on Respawn in later years, Machinima Respawn was discontinued.
Mortal Kombat: Legacy
On April 11, 2011, Machinima aired Mortal Kombat: Legacy, a live action series produced by Warner Bros. Digital Distribution, Warner Bros. Interactive Entertainment and Warner Premiere featuring Michael Jai White, Darren Shahlavi, Jeri Ryan and Tamoh Penniket. Based on the Mortal Kombat series, Legacy succeeds the short film Mortal Kombat: Rebirth, which takes place in an alternate universe. This series was aired exclusively on the Machinima YouTube channel and served over 60 million combined views.
Bite Me is a web series released on December 31, 2010, about three gamers as they find themselves in the midst of a real life zombie outbreak. Relying only on the knowledge and skills they have accrued over years of gaming, these guys will have to drop the controller and pick up anything that they can use as a weapon. For the first season of the show, Machinima partnered with Microsoft and Capcom and accumulated over 14 million viewers. The second season was released on March 6, 2012, and was also aired on FEARnet, a horror cable network.
Street Fighter: Assassin's Fist
On May 23 of 2014, Machinima aired Street Fighter: Assassin's Fist, a live action Street Fighter series produced by Capcom and created by Joey Ansah and Christian Howard who made the popular short film Street Fighter: Legacy, reprising their roles as Ken and Akuma from the film.
Justice League: Gods and Monsters Chronicles
In 2014, Machinima announced that they will air a three-part animated series titled Justice League: Gods and Monsters Chronicles which would serve as a companion to the animated movie, Justice League: Gods and Monsters. In May 2015, before the series even debuted, Machinima and DC Entertainment revealed that it had been renewed for a ten-episode second season to air in 2016. The first season launched on June 8, 2015, over two weeks before the movie was released.
In May 2015 it was revealed that Machinima, in co-development with Blue Ribbon Content and DC Entertainment is developing a live action adaptation of the DC Comics’ cult-favorite classic Dial H for Hero, called #4Hero. It is desrcibed as VFX-heavy action-comedy, and is about a young woman named Nellie Tribble who is getting her powers from a smartphone app that allows her to instantly become a Super Hero for a short amount of time. Her super powers are dictated by whatever is trending on social media at that moment.
DC’s Hero Project
DC’s Hero Project is a contest show developed by Machinima, Blue Ribbon Content, and DC Entertainment. The show is about finding "the next great creator for the world of DC Comics". The show is described as a contest between eight contestants and they have to compete in elimination challenges to develop a live-action short video based on their own interpretations of the characters from DC Comics’ Starman series. One of the confirmed judges will be bestselling writer and DC Entertainment Chief Creative Officer Geoff Johns.
Machinima has developed a premium channel to feature the highest-quality content produced by network content creators along with major production companies and Hollywood studios known as Machinima Prime. Weekly shows that run on Prime include Life on the Road, XARM, Prank Lab, and Halo 4: Forward Unto Dawn.
Halo 4: Forward Unto Dawn
Halo 4: Forward Unto Dawn is a live-action web series that debuted on October 5, 2012 and continued until the release of Halo 4 on November 6, 2012. The series represents the largest monetary investment Microsoft has ever put behind a live-action Halo project. The goal of the web series is to introduce the franchise to people unfamiliar with the games. In this long awaited epic series, Halo fans will be taken back to the infamous beginning of the Human/Covenant war, when the Master Chief inspired a young cadet who would eventually become the commander of the UNSC's greatest vessel ever: the UNSC Infinity.
XARM is a combat-sports concept reality show series produced by Endemol USA in which fighters compete. XARM is a fast-growing brutal combat sport featuring fighters from across the MMA universe. A combination of arm wrestling and MMA XARM is visceral and bloody - there is nowhere to hide and no escape.
Prank Lab is an original new series of practical jokes captured on hidden camera. The show is from Katalyst Media, the production company founded by Ashton Kutcher and Jason Goldberg. Prank lab pushes the boundaries and brings members of the public to the brink of insanity with its mix of unbelievable pranks and jaw-dropping quick hits.
TH3 cLAN is a series about a clan of Call of Duty players encountering several troubles along their way to prepare for the annual Machinima clan gaming tournament with the winning clan getting $50,000. The clan consists of an ultra-rude gamer named Aaron (Eric Pumphrey), his friend Sam (Luke Baybak), former television actor named Mike (Dylan Saunders), and an un-grown 24-year-old named Josh (Kyle S. Moore).
Tainted Love tells the humorous story of a delivery boy named Barry (Orlando Jones) and his girlfriend Jezebel (Deanna Russo) who is pregnant, trying to pay for their baby's insurance fee. But when Jezebel tries robbing Barry's criminal boss Fred Lucas (Eric Roberts) for the money, things go awry and Barry and Jezebel must try to survive with Fred Lucas and the vengeful investigator Detective Jerry Jamshid after them.
In 2012, Machinima, Inc. branched out to competitive side of gaming with the inclusion of Machinima VS. This channel is set to feature event coverage from some of the world’s best players, teams, and casters with the highest level of gameplay.
Happy Hour is a block focusing on animations on weekends.
List of series
- A FPS and Let's Play Gamer with a partial animated series about His life experiences Le's Play Games Minecraft and Battlefield 4.
- An animated series about a group of friends and a "noob" playing popular first-person shooter games Battlefield 3 and Battlefield 4.
Arby 'n' the Chief
- A live action/Machinima series created by Jon Graham, credited as Jon CJG (who was formerly known as DigitalPh33r when the series first began production). The series revolves around the lives of Halo 2 figurine versions of Master Chief and the Arbiter as they play Halo series games and pull off various shenanigans. The series is a comedy, but has also adopted a dramatic narrative style in recent seasons. The series ended on its seventh season. It aired on the primary Machinima channel. On October 6, 2014, Jon Graham revealed that he was contemplating an eighth season to Arby 'n' the Chief, feeling dissatisfied at the original ending he created. On May 4, 2015, Jon uploaded an "Extended Teaser" for Arby 'n' the Chief's eighth season to his personal YouTube channel and blog.
Sanity Not Included
- A sketch comedy series created by Dexter Manning and Lyle Burruss (credited as Dexterboy124 and GuitarmasterX7). After a series of sketches created in various video games, the series also features an animated segment featuring fictionalized versions of Dexter and Lyle. After its third season, Lyle left the show, and was replaced by ImmortalHDFilms. It initially aired on the primary Machinima channel, though was moved over to Machinima's Happy Hour channel.
- A series created by Mike Parker and Micheal William for LowBrow Studios. The animated shorts focus on Sonic the Hedgehog as he gets washed up and is looking for work with Miles "Tails" Prower, Doctor Eggman, Earthworm Jim, and Knuckles the Echidna. The crew face typical problems such as survival and being broke while also facing less typical problems such as starting a fire, the world falling apart, and games of Chicken. The series concluded on its seventh season. It, like Sanity Not Included, aired on the primary Machinima channel, but was moved to the Happy Hour channel.
Two Best Friends Funtime Adventures
- An animated spinoff of the Two Best Friends Play let's play series, written and voiced by series creators Matthew Kowalewski and Patrick Boivin and animated by 2Snacks. The series features fictionalized versions of the Two Best Friends cast exploring worlds based on different video games while discussing various facets of gaming culture, mechanics, and history. While the first two episodes aired on the primary Machinima channel like its parent series, later episodes have been posted exclusively to the Happy Hour channel.
In December 1999, id Software released Quake III Arena. According to Paul Marino, executive director of the Academy of Machinima Arts & Sciences, film makers who had been using prior versions of the Quake series to record animated videos, then called "Quake movies", were initially excited, but the enthusiasm dampened when id announced that, in an attempt to curtail cheating in multiplayer games, it would take legal action against anyone who released details of Quake III 's networking code, which was included in the game's game demo file format. This precluded the use of custom demo-editing tools that had facilitated the creation of videos that used the older Quake and Quake II demo file formats, slowing the release of new Quake movies. Another contributing factor to this decline was that the self-referential nature of the gaming-related situations and commentary of Quake movies was losing novelty. Marino explained bluntly that "the joke was getting old". Therefore, the Quake movie community needed to reinvent itself.
In January 2000, Hugh Hancock launched Machinima.com, a resource for video makers who used computer and video games as a medium. The site's name was foreign to the Quake movie community. The term machinima was originally machinema, a portmanteau of machine and cinema. However, Hancock had misspelled the term in a previous email, and the new name stuck because he and Anthony Bailey, who had worked on Quake done Quick, liked the now-embedded reference to anime.
The site opened with multiple articles, interviews, and tutorials, and was soon able to acquire exclusive releases of new productions. One such work, Quad God, was the first to use Quake III Arena and the first to be released in a conventional video file format instead of a demo file format exclusive to a certain game. The switch to conventional media offended some machinima producers, but Quad God, by Tritin Films helped to introduce machinima to a wider audience and to solidify Machinima.com's launch. Matt Kelland, Dave Morris, and Dave Lloyd called the release of Quad God "a key moment in the development of machinima. In turn, as Machinima.com became more popular throughout 2000, other game engines, such as that of Unreal Tournament, became the basis of new productions and the focus of new software tools for machinima.
On 30 January 2006, Hancock announced his resignation as editor-in-chief of Machinima.com and that control of the site would be transferred to the staff of Machinima, Inc. Among the reasons cited for the change were differences in approach to the site and a desire to devote more time to Strange Company's 2006 machinima production BloodSpell. Hancock called the decision "possibly the biggest step I've taken since I founded Strange Company nearly nine years ago".
In May 2009, Machinima released Terminator Salvation: The Machinima Series, a six-episode prequel to the 2009 film. It was about the story of one of the characters named Blair Williams (voiced by Moon Bloodgood) and her story about her reaction to the apocalyptic war between machines and humans. It was also distributed by Warner Premiere, Wonderland Sound and Vision and The Halcyon Company. It is currently for download in iTunes, Xbox Live, PlayStation Network and Amazon Video.
Towards the end of 2010, Machinima revamped its website and removed the forums (wanting users to use the Facebook page instead), and the ability to upload videos. Since the revamp of their website, Machinima has shifted focus away from actual machinima content. The network now focuses on gamer lifestyle and entertainment programming, broadcasting solely through their YouTube channels.
In January 2012, Machinima discontinued podcast feeds on iTunes without an in-feed announcement. Back episodes remain available but no new episodes have appeared on the feed since moving to YouTube exclusively. In June 2012, Machinima partnered with Meteor Entertainment to promote Hawken, a highly anticipated free-to-play online game which was later released in December 2012.
In the same month, Microsoft announced the inclusion of Machinima programming on Xbox Live during the 2012 Electronic Entertainment Expo. In May 2012, Google invested $35 million into Machinima. It was the first time Google has openly backed a content company by taking an equity stake. In December 2012, Machinima.com announced it was letting go of 23 staff from its workforce. Machinima said the lay-offs where due to re-organizing as part of its global growth strategy, but were still hiring in other key divisions whilst these layoffs were happening.
In early 2014, the main channel briefly returned to uploading original machinima series and movies. In March 2014, Warner Bros. led an $18 million round of funding for Machinima. Around the same time, founder Allen DeBevoise stepped down as CEO and became the new chairman. Former Ovation COO Chad Gutsein was installed in his place. In November 2014, Machinima announced plans to rebrand their network, with a revamped logo and new tagline.
In February 2015, the company raised an additional $42 million in funding lead by Warner Brothers. Machinima said that the additional funding would be used to accelerate growth through more investments in content and technology to better serve the firms audiences, advertisers, creators and distributors.
Expansion of distribution mediums
Machinima, Inc. has expanded on to many websites and platforms to distribute their content. Machinima currently maintains their main website, eleven YouTube channels, an XboxOne application, an Xbox 360 application, an iPhone/iPad application, an Android application, Facebook applications, Facebook/Twitter/Google+ feeds, and a newsletter that distributes news content.
Social media integration
Machinima frequently posts content on various social networks core to the concept of sharing and generating hits for Machinima videos.
As a Multi Channel Network, Machinima has over 5,000 partners worldwide who are contracted to produce video content under the Machinima brand. The company has been criticised for the use of perpetual contracts. Ben Vacas, known to the YouTube community as 'Braindeadly', attracted media attention in January 2013 over contractual issues with Machinima. Under the terms of his contract, Machinima were permitted to place advertisements on Vacas's videos and in return he would receive a percentage of the profits generated. However, the contract also disclosed that it existed "in perpetuity"; meaning Machinima would hold the rights to any content created by Vacas published on his partnered YouTube channel in his lifetime, a detail Vacas failed to read.
In January 2014, Machinima was alleged to be paying its YouTube video partners for showing Xbox One content. According to reports, the content must be at least 30 seconds long and the Xbox One must be mentioned by name. An accompanying legal agreement also states that the partner "may not say anything negative or disparaging about Machinima, Xbox One, or any of its games". Additionally, the agreement states that the video producer must keep the details of the promotional agreement confidential, or they do not qualify for the promotional payment. Videos participating in this promotion tag their videos with the tag: XB1M13. Microsoft claims that it had no knowledge of the promotion.
Machinima has faced a large amount of criticism from YouTube members and viewers for a lack of transparency with its associates, placing advertisements on their associate channels' videos without permission and a lack of transparency in revenues made. One associate member, Clash, also criticised Machinima for insensitively placing an ad on a video dedicated to his ailing dog.
September 2, 2015, A California-based online entertainment network Machinima, has agreed to settle Federal Trade Commission charges that it engaged in deceptive advertising by paying “influencers” to post YouTube videos endorsing Microsoft’s Xbox One system and several games. The influencers paid by Machinima, Inc., failed to adequately disclose that they were being paid for their seemingly objective opinions, the FTC charged. Under the proposed settlement, Machinima is prohibited from similar deceptive conduct in the future, and the company is required to ensure its influencers clearly disclose when they have been compensated in exchange for their endorsements. According to the FTC’s complaint, Machinima and its influencers were part of an Xbox One marketing campaign managed by Microsoft’s advertising agency, Starcom MediaVest Group. Machinima guaranteed Starcom that the influencer videos would be viewed at least 19 million times.
- Multi Channel Network
- Cost Per Mille
- Cost Per Impression
- List of multi-channel networks
- List of YouTube personalities
- Tom Cassell (Used as Affiliate example on the website)
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- STREET FIGHTER: Assassin's Fist TRAILER!
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Ranked 23 as of November 2011