Madden NFL '95

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Madden NFL '95
Madden NFL '95 Coverart.png
European Sega Mega Drive cover art
Developer(s) Visual Concepts (SNES)
Halestorm (GB)
High Score Productions (GEN)
Tiertex (GG)
Publisher(s)
Series Madden NFL
Platform(s) Game Boy, Game Gear, Genesis, Super NES
Release Super NES
  • NA: November 1994
  • EU: 1994
Game Boy
  • NA: November 1994
  • EU: 1994
Genesis
Game Gear
Genre(s) Sports
Mode(s) Single player, multiplayer

Madden NFL '95 is a football video game. It features John Madden on the cover. It was released as Madden '95 on the Game Boy.

Features[edit]

The Genesis version of Madden NFL '95 was the first Madden game to have both the NFL team logo and NFLPA licenses, thus allowing players to be identified by their names in addition to their squad numbers for the first time. The game reflects all NFL rosters and attributes for the 1994 season. This version of Madden NFL was also the first Madden to showcase no passing windows, though passing windows can be retained using the options menu.[1] Previously included "Past Championship Teams" and "All-Franchise" teams are not included. Player stats are tracked individually both in-game, and throughout a season.[1] The cover has John Madden on it, but it also features two actual NFL players, Dallas Cowboys left tackle Erik Williams and San Francisco defensive lineman Karl Wilson who has his number edited to show the fictional number 70 which was not worn by anyone on the 49ers roster in the 1994 season.

It was released on the Game Boy, Game Gear, Genesis and Super NES.

The game features the theme song from the NFL on Fox, which John Madden joined on shortly before the game's release.

Reception[edit]

The two sports reviewers of Electronic Gaming Monthly gave the Super NES version scores of 85% and 90%, citing the improved animations and sounds from previous Madden games and the new rules and plays.[1] GamePro's Weekend Warrior gave the Super NES version a positive review, expressing approval for both the game's many new features (particularly the ability to substitute players in any position) and the retention of the same user-friendly mechanics as previous Madden games.[2] Reviewing the Genesis version in GamePro, Athletic Supporter noted that "unlike its SNES counterpart, Madden '95 on the Genesis doesn't always generate high-scoring games."[emphasis in original][3] Ben D. Rules, also of GamePro, commented that the Game Boy version, while having unavoidable portable limitations such as tiny, unrecognizable sprites and mediocre sound effects, has a surprisingly strong selection of teams and stats and well-designed gameplay. He concluded "While football on handhelds will probably never take off, this one's still a worthy effort."[4] Fellow GamePro reviewer Tommy Glide similarly praised the Game Gear version as a worthy handheld effort which retains most of the options, teams, and plays of the home versions. However, he concluded that despite being "the best football game available for the Game Gear", it is not a worthwhile purchase due to the tiny, squint-inducing graphics and lack of multiplayer.[5] In 2012, Madden NFL '95 was listed on Time's All-TIME 100 greatest video games list.[6]

References[edit]

  1. ^ a b c "Team EGM: Madden '95". Electronic Gaming Monthly. No. 63. Sendai Publishing. October 1994. p. 150.
  2. ^ "Madden '95 Is Best Yet!". GamePro. No. 75. IDG. December 1994. p. 188.
  3. ^ "Madden Continues to Lead the Field". GamePro. No. 76. IDG. January 1995. p. 115.
  4. ^ "Madden's Surprising Win on Game Boy!". GamePro. No. 77. IDG. February 1995. p. 115.
  5. ^ "Madden Scores on the Game Gear". GamePro. No. 79. IDG. April 1995. p. 103.
  6. ^ Aamoth, Doug (November 15, 2012). "All-TIME 100 Video Games". Time. Time Inc. Archived from the original on November 18, 2012. Retrieved September 28, 2016.

External links[edit]