Magmic

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Magmic Inc.
Private
IndustryVideo games
Founded2002
HeadquartersOttawa, Ontario, Canada
Key people
John Criswick, CEO
Number of employees
51-200 (2011)[1]
Websitewww.magmic.com

Magmic Inc. is an Ottawa-based developer and publisher of mobile entertainment and lifestyle software.[2][3] Founded in 2002, Magmic produces content based on both original and licensed intellectual property[4] for a variety of handset models, including Java ME, BREW, Sidekick, Windows Mobile, Apple iPhone, Android, and BlackBerry smartphone devices.

Distribution[edit]

Magmic has distribution deals with carriers worldwide, allowing subscribers to purchase and download Magmic games and other software directly through their handsets.[5] In addition, Magmic has launched several direct-to-consumer portals including Bplay (for the BlackBerry market) and Winplay (for the Windows Mobile market) which allow for a variety of payment and download options. Magmic also sells games for iPhone and iPod Touch through Apple iTunes and has several offerings on App World, the BlackBerry application store launched by Research In Motion in 2009.

Connected Games[edit]

Magmic developed its own mobile connected gaming platform which allows users to post scores, download daily puzzles, and play head-to-head. Early Magmic titles such as Blackjack Highroller (released in 2002) allowed the player to submit their scores to a centralized server and view high score leaderboards in real time. This technology was expanded to include the downloading of content to the device with games such as Sudoku (2004) and Ka-Glom! (2005).

True head-to-head mobile connected gaming was realized with the launch of Medieval Kings Chess II (2004) and Texas Hold'em King 2 (2004), which featured a mixture of live players and AI "bots" playing Texas Hold'em for play money at a virtual table.[6] THK2 proved very popular and was eventually included as a pre-loaded game on several BlackBerry handsets. THK2 was improved in 2008 with the release of Texas Hold'em King 3, which improved gameplay and added more multiplayer features.

External links[edit]

References[edit]

  1. ^ "Number of employees". LinkedIn. 2011-12-01. Retrieved 2011-12-01.
  2. ^ Gaming Goes Business Casual via BusinessWeek
  3. ^ Ottawa's major players Archived 2009-09-06 at the Wayback Machine. via The Ottawa Citizen
  4. ^ Magmic Games, IG Fun target smartphone market
  5. ^ 'We're going for top 10 in the world' via Ottawa Business Journal
  6. ^ Interview: John Criswick and Nicholas Reichenbach, Magmic Games Archived July 19, 2008, at the Wayback Machine.