Mega Man X

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Mega Man X
Mega Man X logo.png
Logo from the first game
Genre(s)Action, platform
Platform(s)Super Nintendo Entertainment System, Sega Saturn, PC, Nintendo Gamecube, PlayStation, PlayStation 2, PSP (Maverick Hunter X), Virtual Console, PlayStation Network, Nintendo Switch, Xbox One, PlayStation 4
First releaseMega Man X
1993 (1993)
Latest releaseRockman X DiVE
2020 (2020)
Spin-offsMega Man Zero Mega Man ZX

Mega Man X (after X4 stylized as Megaman X), known in Japan as Rockman X[a], is a series of action platform video games released by Capcom. It is a subseries part of the Mega Man franchise and started with the original Mega Man X game, released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom, which spawned several sequels on various systems, most of which were later ported to the PC platform. The game play introduced new elements to the Mega Man franchise including the ability to dash and climb walls.[1] The first six games in the series were compiled in the anthology Mega Man X Collection.

Capcom released Mega Man X Legacy Collection 1 & 2 on July 24, 2018 and July 26, 2018 in Japan, for PlayStation 4, Xbox One, Nintendo Switch, and Windows, which contains all eight main games over both collections, as well as bonus modes.[2][3]


Mega Man X, commonly known as "X", was created by Dr. Thomas Light. X was a new type of robot with the ability to think, feel, and make his own decisions. Recognizing the potential danger of this model (in particular if he were to break the first rule of robotics: a robot must never harm a human being), Light sealed X away in a diagnostic capsule for over 30 years of testing.[4] X's capsule was uncovered by an archaeologist named Dr. Cain almost 100 years after X's creation. Excited by the possibilities X presented, Cain disregarded the warnings Light had logged in the capsule and created a legion of robots that replicated X's free will; these robots were called "Reploids" (shortened from Replica Android, but known as "Repliroids" in Japan).

A number of Reploids turned against humans. These Reploids were dubbed "Mavericks" ("Irregulars" in Japan), and a force called the Maverick Hunters ("Irregular Hunters") was formed to combat them. The Maverick Hunters were led by Sigma until he, too, became a Maverick and declared war against the humans, thus starting the Maverick War. X took it upon himself to join the Maverick Hunters under their new leader Zero. Throughout the series, X, Zero, and later Axl (a prototype of the next-generation Reploid) battle against the Mavericks to stop their plots to destroy the human race.

After the series reached an unresolved cliffhanger, a game entitled "Mega Man X Dive" was released by Capcom Taiwan in which a human plays Mega Man X, until due in part to some corrupted data known as Maverick Data, he/she gets transported into the Deep Log, a massive database with data on every Mega Man game. The player must progress through the scrambled code of the Maverick War, Elf Wars, and the Game Of Destiny, to destroy the Maverick Data causing the slow corruption of the Deep Log.[citation needed]

Series history[edit]

Capcom released Mega Man X for the SNES to give a new image to the Mega Man game series. There are a total of 11 games in the Mega Man X series: Mega Man X through Mega Man X8, Mega Man X: Command Mission, Mega Man Xtreme and Xtreme 2. Mega Man X Collection was released in 2006 exclusively in North America. It comprises the first six Mega Man X games, plus Mega Man: Battle & Chase. Two compilations were released as a combo pack worldwide in July 2018, with the Japanese release occurring two days after the rest of the world: Mega Man X Legacy Collection, which has Mega Man X through Mega Man X4, and Mega Man X Legacy Collection 2, which has Mega Man X5 through Mega Man X8.

Title Release date Platform Notes
Japan North America
Mega Man X

Rockman X

December 1993 January 1994 SNES / PC Mega Man X was remade on the PlayStation Portable as Mega Man: Maverick Hunter X. On December 21, 2011, another remake of Mega Man X was released for download on the iPhone and iPad.[5]
Mega Man X2

Rockman X2

December 1994 January 1995 SNES
Mega Man X3

Rockman X3

December 1995 January 1996 SNES / Sega Saturn / PlayStation / PC
Mega Man X4

Rockman X4

August 1997 September 1997 Sega Saturn / PlayStation / PC
Mega Man Xtreme

Rockman X: Cyber Mission

October 2000 January 2001 Game Boy Color
Mega Man X5

Rockman X5

November 2000 January 2001 PlayStation / PC
Mega Man Xtreme 2

Rockman X2: Soul Eraser

July 2001 February 2002 Game Boy Color
Mega Man X6

Rockman X6

November 2001 December 2001 PlayStation / PC PC release was in Korean markets only
Mega Man X7

Rockman X7

July 2003 October 2003 PlayStation 2 / PC PC release was in Korean markets only
Mega Man X: Command Mission

Rockman X: Command Mission

July 2004 September 2004 Nintendo GameCube / PlayStation 2
Mega Man X8

Rockman X8

December 2004 March 2005 PlayStation 2 / PC
Mega Man X Collection N/A January 2006 PlayStation 2 / Nintendo GameCube Released in North America only. Compilation of Mega Man X-X6 plus Mega Man: Battle & Chase
Mega Man X Legacy Collection 1 & 2

Rockman X Anniversary Collection 1 & 2

July 26, 2018 July 24, 2018 PlayStation 4 / Xbox One / Nintendo Switch / PC Collection 1 contains Mega Man X-X4, Collection 2 contains Mega Man X5-X8.
Rockman X DiVE October 26, 2020 N/A Android / iOS Released in parts of East and Southeast Asia on March 24, 2020. Released in Australasia and India on March 26, 2020.

In 2010, Armature Studio, a development studio founded by the creators of Metroid Prime, were developing a first-person shooter titled Maverick Hunter, which was intended to build on the mythology of Mega Man X. However, it was cancelled by Capcom after six months of development.[6]


Mega Man X plays similarly to its predecessor series Mega Man, but with various new features: X has, by default beginning with X2, the ability to dash along the ground, cling to walls, jump off walls, and dash jump to cover greater distance than a normal jump. This all gives X more mobility than his original series counterpart.

X is also able to locate capsules and tanks that permanently upgrade his armor. These upgrades are all either hidden or require an exceptional feat to reach. Upgrades common to each game are increased maximum hit points, "sub-tanks" which can be filled with surplus health pick-ups and then used at any time to refill the character's hit points, and the ability to charge weapons earned from bosses, which gives them an enhanced secondary fire mode. In later games, there are multiple armor types available that can either be mixed and matched, or completed for additional armor set bonuses.

Starting in X3, Zero is a playable character. In X3, Zero is armed with a beam saber in addition to the traditional "buster" arm cannon, but relies on his saber almost exclusively starting in X4. In X5, both X and Zero gain the ability to duck. In X6, the player can rescue reploids to replenish health and acquire upgrades not otherwise available. In X7, the playable character Axl is introduced. Axl utilizes two guns known as Axl Bullets. In X8, a tag system is introduced, along with a new Double Attack feature, where the two selected characters can attack at the same time.

Mavericks replace the Robot Masters, and Sigma replaces Dr. Wily. The stage boss Mavericks are based on various types of organisms (usually animals, but plants and fungi are also represented) instead of being humanoid, as were most of the bosses in the classic series, although their attacks and names are usually based on mechanical or chemical phenomena or laws of physics like in the original games. The main group of antagonists in each game, which are fought as mid-bosses and/or fortress bosses, are normally humanoid in appearance.

Other media[edit]


The popularity of the series prompted a crossover into the Mega Man cartoon from Ruby-Spears, in which X travels back in time in pursuit of several Mavericks and teams up with the original Mega Man.


The storylines of several of the X series games were adapted into manga form.

Archie Comics included characters and elements of the X series in its Mega Man comic, beginning with the adaptation "The X Factor" and continuing in an original story titled "Dawn of X" that switched back and forth between X's timeline and that of the original Mega Man during the early stages of the Mega Man 3 adaptation. Shortly thereafter, the series would be incorporated in the series' second crossover with the Sonic the Hedgehog comic lines from Archie, Worlds Unite. The plot of this crossover centers around Sigma forming an alliance with various other villains-including the Deadly Six from Sonic Lost World-from different dimensions in a bid to take control of the multiverse. This prompts the Maverick Hunters-whose membership includes X, Zero, and Axl due to the story being set between the events of X7 and X8-to join forces with Mega Man and the Robot Masters-shortly after the conclusion of the Mega Man 3 adaptation-and other heroes, including Sonic the Hedgehog and his various allies. The crossover includes not only the classic Mega Man, Mega Man X and the new Sonic series Sonic Boom, but also includes various other Capcom and Sega video game properties. These included-but are not limited to-Ōkami, Billy Hatcher and the Giant Egg, Viewtiful Joe, Nights into Dreams..., Ghosts 'n Goblins, and Alex Kidd.


  1. ^ Japanese: ロックマンX, Hepburn: Rokkuman X


  1. ^ Speer, Justin; Nutt, Christian (November 6, 2003). "The History of Mega Man". Gamespot. CBS Interactive Inc. Retrieved 2014-12-20.
  2. ^ Sherman, Jennifer (April 10, 2018). "Mega Man X Legacy Collections Ship for PS4, Switch, Xbox One, PC in Japan on July 26". Animenewsnetwork. Retrieved August 1, 2020.
  3. ^ Mega Man X Legacy Collection 1 and 2 launch July 24th -Capcom Unity, April 10, 2018, Kellen
  4. ^ "Mega Man X". IGN. Archived from the original on 2012-04-14. Retrieved 2012-02-08.
  5. ^ Bauer, Jesse (2011-12-21). "Mega Man X Comes To The iPhone". Technorati. Archived from the original on 2012-01-09. Retrieved 2012-02-08.
  6. ^ McWhertor, Michael (2013-04-09). "Maverick Hunter: The Mega Man first-person shooter that could have been". Polygon. Retrieved 2016-07-14.