Metal Slug 7

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Metal Slug 7
Metal Slug 7 Coverart.png
Nintendo DS Cover art
Developer(s) SNK Playmore
Publisher(s)

Nintendo DS

PlayStation Portable
Xbox Live Arcade
SNK Playmore
Composer(s) Toshikazu Tanaka
Series Metal Slug
Platform(s) Nintendo DS, PlayStation Portable, Xbox Live Arcade
Release date(s)

Metal Slug 7

Nintendo DS
  • JP: July 22, 2008
  • NA: November 28, 2008
  • EU: February 27, 2009
  • AUS: October 29, 2009

Metal Slug XX

PlayStation Portable
  • JP: December 23, 2009
  • NA: February 23, 2010
  • EU: June 25, 2010
Xbox Live Arcade
May 19, 2010[1]
Genre(s) Run and gun
Mode(s) Single-player, Multiplayer (XX Version Only)

Metal Slug 7 (メタルスラッグ 7?) is a run and gun video game developed by SNK Playmore for the Nintendo DS. It is the eighth title in the main Metal Slug series. It was announced in the September 2007 issue of Famitsu and marks the first game in the main series that would be released without an arcade version. The game was released in Japan on July 22, 2008 and North America on November 28, 2008 by Ignition Entertainment.

A revised version of the game, titled Metal Slug XX (メタルスラッグ XX?), was released on December 23, 2009 in Japan and North America on February 23, 2010 by Atlus for the PlayStation Portable. This version of the game features additional content, including co-op multiplayer and downloadable content. Metal Slug XX was also released on Xbox Live Arcade on May 19, 2010 and was made backwards compatible on Xbox One in 2015.[2]

Story[edit]

The Peregrine Falcon Strike Force, the SPARROWS, and the Ikari Warriors are once again on a search for General Morden and his army, this time on a giant island landfill that has been converted into a military fortress, in order to stop his latest coup d'état. After having his newest prototype weapon crushed by the heroes, Morden receives unexpected help when a time portal opens up and high-tech soldiers from the future appear to pledge their support. With their advanced technology, Morden is able to further fortify his base, but the heroes push forward despite the incredible odds

At the very end, the heroes are able to destroy the time portal and cut off the Rebel Army's suppliers. Morden escapes in his rebuilt prototype weapon, now completed and more powerful than before, and confronts them on a giant lake of molten lava. After a long and arduous battle, Morden is defeated and his weapon begins to sink into the lava. The heroes capture Morden and escape via helicopter, but he escapes when the Martians attack the helicopter. The final scene shows the heroes chasing Morden and his men off into the sunset.

Gameplay[edit]

There are seven levels and three difficulties: Beginner, Normal and Hard. Metal Slug 7 uses the Nintendo DS touchscreen as a map of the level, making it easier for the player to look at the level and where to get power ups or captured prisoners. The usual weapons make their return from the series including a new weapon called "Thunder Shot", which fires a homing electric blast to the enemy. New to Metal Slug XX is downloadable content which includes the addition of Leona Heidern from The King of Fighters series as a playable character.

Characters[edit]

Similar to Metal Slug 6, each character has unique gameplay traits.

  • Marco Rossi - His default gun inflicts more damage than normal.
  • Eri Kasamoto - She carries 20 grenades instead of 10 when she starts each life, and can throw them in multiple directions.
  • Tarma Roving - He takes less damage when driving a Slug and can lock the Vulcan gun in place when firing for greater accuracy. In XX, he can also attempt to fix damaged Slugs by kicking them, though this doesn't always work.
  • Fiolina Germi - She gets double the ammunition for weapons and starts every life with a Heavy Machine Gun in her first weapon slot.
  • Ralf Jones - His swift melee attack can damage artillery and he can use his Vulcan Punch to rapidly destroy most enemies, but he only gets half the normal ammunition for weapons and grenades. He can survive a single hit, but will die after a second hit.
  • Clark Still - He can use the Super Argentine Backbreaker, a grabbing attack that can throw enemy infantry and also renders him invincible when performing it. Chaining multiple grabs awards greater points each time.
  • Leona Heidern (XX version only, via DLC) - She gets slightly-increased ammunition for weapons and grenades and extra durability when in Slugs, and can use a special Moon Slasher attack that can damage artillery and block projectiles.

New slugs[edit]

The three new vehicles are:

  • Slug Truck: A road train-like machine that works similar to the Metal Slug, except that a cannon must be connected to the unit to access its secondary weapon. You can have up to four cannons connected, and they have unlimited ammo, but they are destroyed with a single shot.
  • Slug Gigant: The Slug Gigant is a giant robot that is capable of massive firepower. Pressing the secondary fire button fires its wave cannon, which neutralizes enemy fire, and throws a punch with its claws. Aiming its gun all the way down causes it to claw enemies on the ground. However, its primary weapon is the standard Vulcan. It has more health than most slugs, and if it is destroyed, the player loses a life and respawns in a new Slug Gigant. Because of this invincibility, it will survive to fight the boss of the level it is in.
  • Heavy Armor: Has both vulcan and cannon. Can slide at high speed by holding D-pad down and a direction. Referred to in the manual as the Slug Gunner.

Soundtrack[edit]

The music in the game was composed by Toshikazu Tanaka, following on from his work on Metal Slug 4, Metal Slug 5, and Metal Slug 3D.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 72.21% (DS) 68.97% (PSP)
Metacritic 70 (DS) 67 (PSP)
Review scores
Publication Score
1UP.com B-
Famitsu 28/40
GameSpot 7.5
Gaming Union 6.0/10[3]

Metal Slug 7 received mixed to positive reviews.

GameZone's Steven Hopper gave the PSP version a 7 out of 10, saying "If you are a hardcore Metal Slug fan (and there are many out there) then this is a good portable fix. It controls well and offers up plenty of action. The campaign is super-short (clocking in at a little under an hour from start to finish), but this is a game that is meant to be played over and over again. Just don’t expect much in the way of innovation."

References[edit]

  1. ^ "Metal Slug XX : List of Titles : Xbox Live Arcade (English)". SNK Playmore. May 10, 2010. Retrieved 2010-05-10. 
  2. ^ "Available games". www.xbox.com. Retrieved 2016-05-14. 
  3. ^ "Metal Slug XX Review". Gaming Union. March 15, 2010. Retrieved 2010-03-15. 

External links[edit]