Mind's Eye Theatre

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Mind's Eye Theatre
Designer(s)oWoD: Mark Rein·Hagen, Graeme Davis, Tom Dowd, Chris Cowart, Don Bassingthwaite, S. P. Somtow, Ken Cliffe
nWoD: Peter Woodworth
cWoD: Jason Andrew, Jason Carl, Kevin Millard, Jennifer Smith, Ree Soesbee
Publisher(s)White Wolf, By Night Studios
Publication date1993, 2005 (nWoD), 2013
Genre(s)live action role-playing game
The character Patrick from Cincinnati, Camarilla's conclave, Milwaukee 2006

Mind's Eye Theatre is a live action role-playing game based on the White Wolf World of Darkness universe, sharing a theme and setting originally with the table-top role-playing game Vampire: The Masquerade and with two revisions, Vampire: The Requiem and Mind's Eye Theater: Vampire The Masquerade. (The rules for Mind's Eye Theatre have likewise been revised.) Other games or "venues" include: Werewolf: The Forsaken, Mage: The Awakening, Changeling: The Lost and more.

Conflicts and skill challenges are settled in the first and current editions with a "rock paper scissors" system often referred to as "throwing chops" or "hand jamming". The 2005 Mind's Eye Theatre system, however, used a random card-draw mechanic. Every player carried a deck of ten playing cards (2-10, plus an Ace), and added a skill modifier to their draw.

The game possesses many rules both for game play and player safety. Some groups, however, use the game as background material, while using home-grown sets of rules for their actual game-play.

In 1999 Pyramid magazine named Mind's Eye Theatre (the original version) as one of the Millennium's Best Games. Editor Scott Haring said "Mind's Eye Theater was the first to take an established pen-and-paper RPG and do the translation to live-action. And it is easily the most successful live-action game, too."[1]


* Storytelling Adventure System


  1. ^ Haring, Scott D. (1999-12-24). "Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person". Pyramid (online). Retrieved 2008-02-16.