Mind: Path to Thalamus

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Mind: Path to Thalamus
Developer(s) Carlos Coronado
Dani Navarro
Luka Nieto [1]
Publisher(s) Carlos Coronado[1]
Engine Unreal Engine
Platform(s) Windows, macOS, Linux, PlayStation 4
  • WW: August 5, 2014[1]
Mode(s) Single-player

Mind: Path to Thalamus is a first-person puzzle video game created by Spanish indie developer Carlos Coronado,[1][2][3][4] released on August 15, 2014.[5] [6]


Mind begins with the protagonist asking himself, "How many times will I kill her?" The game then fades to Menorca, Spain, where a massive tornado approaches the town where the protagonist and his daughter, Sophia, are staying. Hinting that this is a flashback, the protagonist races to the house, calling Sophia's name, but loses consciousness when the tornado reaches the house.

The protagonist soon finds himself exploring a dream-like world, in which he solves puzzles within the environment and gives various monologues. Early on, the protagonist glimpses a massive tree, which he dubs "the Thalamus", and decides to head there, thinking he might find Sophia.


  1. ^ a b c d "Mind: Path to Thalamus on Steam". Steam. Retrieved 9 August 2014. 
  2. ^ "Steam Greenlight :: MIND: Path to Thalamus". Steam (steamcommunity.com). Retrieved 9 August 2014. 
  3. ^ "Quick Look - Mind: Path to Thalamus - GameSpot". GameSpot. CBS Interactive Inc. Retrieved 9 August 2014. 
  4. ^ Sykes, Tom (6 August 2014). "Mind: Path to Thalamus is a stormy first-person puzzler featuring lovely landscapes". PC Gamer. PC Gamer. Retrieved 9 August 2014. 
  5. ^ Nina White (August 15, 2014). "Mind: Path to Thalamus review". The Daily Telegraph. Retrieved February 3, 2016. 
  6. ^ "MIND: Path to Thalamus Review - GameSpot". Gamespot.com. August 18, 2014. Retrieved February 3, 2016. 

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