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Teams were tasked with choosing a mission model, researching a question about it, and finding a creative solution. Then teams shared their project with the community and with judges at competition.
The table performance portion of Mission Mars is played on a 4 ft by 8 ft field rimmed by wood boards. At competition, two of these fields are placed together to form an 8 ft square. In each 2 1/2 minute match, a team competes on each field with their robot to earn up to 400 points manipulating the mission models.
One of the mission models, the Alliance Habitation Module, straddles both fields in the center. This model can earn points for both teams when the two halves are pushed together. The touch penalty objects are four boulders, worth up to 14 points each depending on location. One is removed from the field each time the robot is touched outside of base.
Home base was unusual this year; usually base is a square region set in the corner of the field. For Mission Mars, the robot started on a fold-out platform (to emulate the Mars Rovers) sitting in a triangular base.
All the missions were themed after aspects of Mars exploration:
- Exit the Tetrahedron Base - 39 points
- Launch The Sample Canister - up to 39 points
- Clear The Solar Panel - up to 43 points
- Connect The 180° and 90° Habitation Modules - up to 49 points
- Complete The Alliance Habitation Module - 43 points for each team
- Free The Rover - up to 43 points
- Move Ice Cores to base - up to 49 points
- Move Boulders Into The Launch Circle - up to 14 points each (up to 56 points)
- All Terrain Vehicle Test - 39 points
- "The Challenge". FIRST. Retrieved 9 June 2011.
- "Students use robots during "Mission Mars" at LEGO League tournament". Tennessee Technological University. Retrieved 2011-08-07.
- "FIRST LEGO League 2003 MISSION MARS Research Assignment" (PDF). Archived from the original (PDF) on 7 December 2011. Retrieved 2010-11-29.
- "Missions". FIRST. 2033. Archived from the original on 8 December 2011. Retrieved 8 December 2011. Check date values in:
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