|Title(s)||Soul Forger, Dwarffather, the All-Father, the Creator|
|Home plane||Dwarfhome (Forgotten Realms)/Celestia, the Radiant Throne (4th edition)|
|Portfolio||Dwarves, creation, smithing, protection, metalcraft, stonework|
|Domains||Creation, Earth, Good, Law, and Protection|
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. Moradin's domains are Creation, Earth, Good, Law, and Protection. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. He created the first dwarves out of earthen materials and tutored them in dwarven ways.
- 1 Publication history
- 2 Relationships
- 3 Realm
- 4 Worshippers
- 5 Temples and rituals
- 6 Holy days
- 7 References
- 8 Additional reading
Advanced Dungeons & Dragons 1st edition (1977-1988)
Advanced Dungeons & Dragons 2nd edition (1989-1999)
Dungeons & Dragons 3.0 edition (2000-2002)
Dungeons & Dragons 3.5 edition (2003-2007)
Dungeons & Dragons 4th edition (2008-)
Moradin appears as one of the deities described in the Players Handbook for this edition (2008). A setting-specific version of him appears in the Forgotten Realms Campaign Guide and the Forgotten Realms Player's Guide (both 2008) for this edition.
In many campaign settings, the dwarven pantheon of gods consists of the leader Moradin, as well as Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, and Vergadain. Other dwarven gods may be present in different campaign settings.
Moradin's realm is Erackinor, on the plane of Mount Celestia, which he shares with his wife Berronar.
Moradin charges his followers with the task of removing the kingdoms of orcs and wiping out the followers of Gruumsh. He is upset if they flee from their foes or kill their fellow dwarves.
Moradin's clerics wear earthy colors, with chain mail and silvered helms. His clerics are usually drawn from family lines, like most dwarven occupations.
Hammers of Moradin
The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan. The Hammers serve both as commanders of dwarven armies and as an elite strike force skilled in dealing with anything from large groups of orcs to great wyrms to malevolent fiends from the Lower Planes.
The order is dedicated to the defense of existing dwarven holdings and the carving out of new dwarven territories. Individual chapters have a great deal of local autonomy but, in times of great crisis, a Grand Council (the reigning monarchs and senior Hammers of the affected region) assemble to plot strategy and divine Moradin's will.
Another elite military order of Moradin is the Order of the Anvil of Light. Its leader is Barock Stormbeard of the Stormbeard clan, who has led this group for ages, it seems. The group's latest information is having to deal with a deity trying to return to the Material Plane.
Temples and rituals
Moradin is worshipped at forges and hearths. Melted metals are sacrificed to him monthly.
Moradin's holy days fall during the crescent moon.
- According to the D&D 3rd Edition book Deities and Demigods and the 3.5 Player's Handbook, his domains are only Earth, Good, Law, and Protection.
- Ward, James and Robert Kuntz. Deities and Demigods (TSR, 1980)
- Greenwood, Ed. Dwarves Deep (TSR, 1990)
- Sargent, Carl. Monster Mythology (TSR, 1992)
- McComb, Colin. On Hallowed Ground (TSR, 1996)
- Boyd, Eric L. Demihuman Deities (TSR, 1998)
- Perkins, Christopher. Warriors of Heaven (TSR, 1999)
- Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2000)
- Redman, Rich, Skip Williams, and James Wyatt. Deities and Demigods (Wizards of the Coast, 2002)
- Boyd, Eric L, and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
- Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2003)
- Noonan, David. Complete Divine (Wizards of the Coast, 2004)
- Heinsoo, Rob, Andy Collins, and James Wyatt. Player's Handbook. (Wizards of the Coast, 2008)
- Races of Stone
- Dragon magazine #283 - "Do-It-Yourself Deities"
- Living Greyhawk Journal no. 3 - "Gods of Oerth"
- Dragon magazine #58 - "The Gods of the Dwarves"