Motive Studios

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Motive Studios
Subsidiary
Industry Video game industry
Founded July 13, 2015; 3 years ago (2015-07-13)
Founder Jade Raymond
Headquarters Montreal, Quebec, Canada
Number of locations
2 studios (2018)
Key people
Jade Raymond (general manager)
Kim Swift (design director)
Products Star Wars Battlefront series (2017–present)
Number of employees
100+ (May 2017)[1]
Parent Electronic Arts
Website www.ea.com/motivestudios/

Motive Studios is a Canadian video game development studio owned and operated by Electronic Arts. Founded in July 2015 by Jade Raymond, a former Ubisoft executive and Assassin's Creed producer, Motive Studios was created to specialize in action-adventure games as well as create new intellectual properties. Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming Star Wars video game.[2][3]

Motive Studios focuses in making action-adventure games and helping Electronic Arts to build up new intellectual properties.[4][5]

Electronic Arts announced in January 2017 that they have hired Kim Swift as design director within Motive.[6]

EA's BioWare Montreal was merged into Motive Studios in August 2017.[7] On June 1, 2018, Motive Studios opened a branch in Vancouver.[8]

Games developed[edit]

Year Title Platform(s) Notes
2017 Star Wars Battlefront II[9] Microsoft Windows, PlayStation 4, Xbox One In collaboration with Criterion Games and EA DICE
TBD Untitled Star Wars video game[10] In development; originally in collaboration with Visceral Games until the studio's closure in October 2017

References[edit]

  1. ^ https://venturebeat.com/2017/05/09/jade-raymonds-ea-motive-studio-now-employs-more-than-100-people/
  2. ^ Crecente, Brian (July 13, 2015). "Former Ubisoft studio head Jade Raymond opens EA studio in Montreal". Retrieved September 27, 2015. 
  3. ^ Takhashi, Dean (August 17, 2015). "Jade Raymond's journey to EA, Star Wars games, and a new Montreal studio". VentureBeat. Retrieved September 27, 2015. 
  4. ^ Pereira, Chris (October 15, 2015). "EA Wants to Expand Into the GTA, Assassin's Creed "Gigantic Action" Game Genre". GameSpot. Retrieved November 17, 2015. 
  5. ^ Saed, Sherif (November 17, 2015). "EA working on its own action game in the style of Assassin's Creed". VG247. Retrieved November 17, 2015. 
  6. ^ Makuch, Eddie (January 19, 2017). "Portal, Left 4 Dead Developer Kim Swift Joins EA". GameSpot. Retrieved January 19, 2017. 
  7. ^ Kerr, Chris (August 1, 2017). "EA confirms BioWare Montreal is merging with Motive". Gamasutra. Retrieved August 1, 2017. 
  8. ^ https://www.gamasutra.com/view/news/319217/Battlefront_II_developer_EA_Motive_expands_with_Vancouver_opening.php
  9. ^ Goldfarb, Andrew (June 12, 2016). "E3 2016: EA Motive Is Working On Star Wars Battlefront Sequel". IGN. Retrieved June 13, 2016. 
  10. ^ Karmali, Luke (July 13, 2015). "Jade Raymond Starts New Studio To Work On Amy Hennig's Star Wars Game". IGN. Retrieved September 27, 2015. 

External links[edit]