Motor City Online

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Motor City Online
Motor City Online (game box art).jpg
Developer(s)EA Seattle[1]
Publisher(s)EA Games
SeriesNeed for Speed Edit this on Wikidata
Platform(s)Microsoft Windows
  • NA: October 29, 2001

Motor City Online was a racing massively multiplayer online video game released by Electronic Arts on October 29, 2001. The point of the game was to buy classic cars (mostly American muscle cars) ranging from 1930s to 1970s models, tune them up, and race them against other players. The game went offline on August 29, 2003 so EA Games could focus on their current online game at the time, The Sims Online.[2] EA, however, developed a new online racing game, called Need for Speed: World. Many fans of Motor City Online consider Need for Speed: World a spiritual successor of Motor City Online, although EA has denied any direct link between the two games.

Originally conceived as part of the Need for Speed series under the title Need for Speed: Motor City,[3] all single player elements that may have been developed for the game were discarded in favor of an online-only model. The game featured some role-playing video game elements, such as leveling up after completing tasks (e.g. winning races), and a functional, supply and demand economy for players to get involved in.

Aside from EA focusing on The Sims Online, another contributing factor to MCO's demise was the game's technical setup. Lag, as with most online games, was a problem, with cars acting unpredictably during times of high latency. Falling subscription rates (from an alleged peak of 36,000[4]) and a lack of new interest in the game eventually led to its downfall.



GameSpot rated the game 7.6 of 10.[5]IGN rated the game 7.9 of 10.[6]


  1. ^ "Put the Pedal to the Metal On EA Ships Motor City Online for the PC". Business Wire. Berkshire Hathaway. November 1, 2001. Archived from the original on November 18, 2001. Retrieved June 26, 2019 – via
  2. ^ Butts, Steve (February 23, 2003). "Motor City Offline". IGN. Ziff Davis. Retrieved June 27, 2019.
  3. ^ Radakovic, Nebosja (January 7, 2004). "NFS Motor City Preview". Retrieved June 26, 2019.
  4. ^ "Demand... And Supply?". January 13, 2008. Archived from the original on July 14, 2011. Retrieved June 26, 2019.
  5. ^ Poole, Stephen (November 21, 2001). "Motor City Online Review". GameSpot. CBS Interactive. Retrieved June 26, 2019.
  6. ^ Adams, Dan (November 16, 2001). "Motor City Online". IGN. Ziff Davis. Retrieved June 27, 2019.

External links[edit]