Motorhead (video game)

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Developer(s) Digital Illusions Creative Entertainment
Platform(s) PlayStation, Microsoft Windows
Release date(s) PlayStation
  • EU April 1998
  • NA 30 September 1998
Microsoft Windows
  • NA 28 February 1999
Genre(s) Racing
Mode(s) Single-player, multiplayer

Motorhead (stylised as MotorHead) is a futuristic racing game developed by Digital Illusions Creative Entertainment and published by Gremlin Interactive in Europe and Fox Interactive in North America.

It is a dark and moody arcade racing game, set in futuristic urban environments. The sports cars available for play are reminiscent of vehicles of the era, and also handle more realistically than most other arcade racers of the time. The lack of commentary audio was applauded by game critics as it enhanced the moody racing experience.

The game engine had the ability to produce stunning visuals without the need for hardware accelerated graphics cards. Digital Illusions developed the engine from scratch, where it was also used in S40 Racing.


  • The game was nominated for the BAFTA Interactive award in October 1998 and has so far sold more than one million copies.
  • A sequel was announced by DICE in December 2000, for the PlayStation 2, only to be quietly cancelled less than two years later.
  • The original PC game disc was a multi-mode CD, containing the game's soundtrack in CD-player friendly format. There are 10 tracks of mostly electronic music, composed by the Swedish video game music composer Olof Gustafsson (also known as Blaizer).

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