Mouse Guard Roleplaying Game

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Mouse Guard Roleplaying Game
Designer(s) Luke Crane, David Petersen
Publisher(s) Archaia Studios Press
Publication date 2008
Genre(s) Anthropomorphic Fantasy
System(s) Burning Wheel

The Mouse Guard Roleplaying Game is a tabletop role-playing game created by Luke Crane based on the Mouse Guard comics and his own Burning Wheel system. It won the 2008 Origins Award for best roleplaying game[1] and numerous Indie RPG awards,[2][3][4] as well as being silver winner for three ENnies[5] and shortlisted for the 2009 Diana Jones Award.[6] Boom! Studios has announced its imprint Archaia Entertainment will release the second edition of the game in 2015.[7]

The Game[edit]

The game itself has been released in two editions - a hardback in 2008 and a deluxe boxed set was brought out in 2011.[8]

Setting[edit]

Mouse Guard is a pseudo-medieval setting about an order of anthropomorphic mouse rangers. The setting itself was written by David Petersen in a series of Eisner award winning comics. Many details of the setting such as "How does a mouse become a member of the Mouse Guard" were fleshed out specifically for the RPG.[9]

System[edit]

The game system is a simplified version of the Burning Wheel system, using standard six-sided dice, with each result of a 4-6 being a success. Each character has an overriding belief, an immediate goal, and an instinct that guides them, all with mechanical weight.

Reception[edit]

Critical reception was strong, with the Mouse Guard Roleplaying Game winning numerous industry awards. Tor.com called it "a fantastic game which challenges players imagination and creativity"[10]

The 2011 Box Set was called "easily the most beautiful RPG I have ever laid eyes on" by Wired magazine.[11]

References[edit]