My Time at Portia

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My Time At Portia
My Time at Portia Cover Art.jpeg
Cover Art
Developer(s)Pathea Games
Publisher(s)Team17
Nuverse
EngineUnity[citation needed]
Platform(s)
ReleaseWindows
  • WW: 15 January 2019
Nintendo Switch, PlayStation 4, Xbox One
  • WW: 16 April 2019
Android, iOS
  • WW: 4 August 2021
macOS
  • WW: 12 May 2022
Genre(s)Action role-playing, simulation
Mode(s)Single-player

My Time at Portia is a video game developed by Chinese studio Pathea Games and published by Team17 for Microsoft Windows, macOS, Nintendo Switch, PlayStation 4 and Xbox One in 2019. An Android and iOS version was released in early August 2021.[1] It combines aspects of role-playing video games and simulation games.

Plot[edit]

The game takes place long after civilization has been destroyed, where humans have emerged from underground and begun rebuilding society. The player is cast in the role of the child of a famous builder, who inherits their father's workshop in the independent city state of Portia after he goes travelling. The goal of the game is to expand the city of Portia and become the best builder.[2]

Gameplay[edit]

The player must gather resources and combine them in recipes to create items. Eventually, players gain more tools that allow them to harvest resources faster, such as a chainsaw to chop down large trees.[2] Once items are complete, they can be submitted for rewards, town favor and money. The largest assignments can directly change the town itself.[2] The game also contains dungeons that require the player to fight enemies.[2]

Reception[edit]

My Time at Portia received "mixed or average" reviews, according to review aggregator Metacritic.[3] Miranda Sanchez of IGN gave the game 8 out of 10, calling its core gameplay fun, but saying that each of its parts was lacking in some way, and that the game had "annoying audio bugs".[2] Alex Fuller of RPGamer rated it 3.5 out of 5, calling the game "charming" and "a lovely place to spend time in", but also saying that it was too long, criticizing how "players have to wait for NPCs to decide to do something". He stated that it was "very enjoyable", but had "significant weaknesses".[19] Rich Meister of Destructoid rated the game 5.5/10, saying that while the world was "bright and full of charm", "waiting around for things to happen can get old pretty fast", and calling the game's mining "painfully dull".[20] Philippa Warr of PC Gamer gave the game a 63 out of 100 and criticized the game's pacing, stating, "By being so slow, My Time At Portia both repels and appeals. It offers a kind of gaming oasis, making few demands and just pootling along. That type of thing can be a place of respite for the right player or the right mood."[21] Ginny Woo of GameSpot rated the game 6 out of 10 and praised its tranquil environment, pleasing aesthetics, and well-designed crafting system while lamenting the lack of meaning in several mechanics, the lack of payoff in the narrative's premise, and the conflicting day-night cycle pacing.[22] Zoe Delahunty-Light of GamesRadar+ lauded the convincing NPCs, varied seasonal events, and sense of progression while taking issue with the loading times and lack of voice acting in cutscenes.[23] Chris Scullion of Nintendo Life recommended the game after a patch was issued in order to fix its lengthy loading times.[24] Rebecca Stow of Push Square called the game "vibrant, relaxing, and brimming with charm".[25]

The PC version was among the best-selling new releases of the month on Steam.[26][a]

Sequel[edit]

In October 2020, Pathea Games announced that a sequel titled My Time at Sandrock, and planned to release in early access for PC via Steam in March 2021, with the full version for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in summer 2022.[28] However in March 2021, Pathea Games announced that they have not received a local rating certification to publish the game online, so it seems like early access would be potentially delayed until after May 2021.[29] Early access release was subsequently pushed out further until early 2022.[30] The game released via early access on May 26, 2022.[31]

Notes[edit]

  1. ^ Based on total revenue for the first two weeks on sale.[27]

References[edit]

  1. ^ Acebedo, Bayani. "My Time at Portia Announces Mobile Port". whatoplay. whatoplay. Retrieved 7 May 2021.
  2. ^ a b c d e Sanchez, Miranda (29 January 2019). "My Time at Portia Review". IGN. Retrieved 26 June 2019.
  3. ^ a b "My Time At Portia for PC Reviews". Metacritic. Retrieved 26 June 2019.
  4. ^ "My Time At Portia for Switch Reviews". Metacritic. Retrieved 7 April 2020.
  5. ^ "My Time At Portia for PlayStation 4 Reviews". Metacritic. Retrieved 7 April 2020.
  6. ^ "My Time At Portia for Xbox One Reviews". Metacritic. Retrieved 7 April 2020.
  7. ^ "My Time at Portia for iOS/iPad Reviews". Metacritic. CBS Interactive. Retrieved 16 January 2022.
  8. ^ Madnani, Mikhail (5 August 2021). "'My Time at Portia' Review – Massively Improved over Consoles in Some Ways, Lacking in Others". TouchArcade. Retrieved 6 August 2021.
  9. ^ Sanchez, Miranda (29 January 2019). "My Time at Portia Review". IGN. Retrieved 16 January 2022.
  10. ^ Delahunty-Light, Zoe (16 April 2019). "My Time at Portia review: "Almost perfects the life-building simulator genre"". GamesRadar. Retrieved 16 January 2022.
  11. ^ Scullion, Chris (16 April 2019). "My Time at Portia Review (Switch)". Nintendo Life. Retrieved 16 January 2022.
  12. ^ Ng Dellosa, Catherine (4 August 2021). "My Time at Portia review - "The end of the world isn't so bad"". Pocket Gamer. Retrieved 16 January 2022.
  13. ^ Warr, Philippa (1 February 2019). "My Time at Portia review". PC Gamer. Retrieved 16 January 2022.
  14. ^ Woo, Ginny (16 April 2019). "My Time at Portia Review - Crop Circles". GameSpot. Retrieved 16 January 2022.
  15. ^ Stow, Rebecca (16 April 2019). "My Time at Portia Review (PS4)". Push Square. Retrieved 16 January 2022.
  16. ^ Meister, Rich (20 January 2019). "Review: My Time at Portia". Destructoid. Retrieved 16 January 2022.
  17. ^ Fuller, Alex (3 February 2019). "My Time at Portia Review". rpgamer.com. Retrieved 16 January 2022.
  18. ^ Santa Maria, Alex (16 April 2019). "My Time at Portia Review | Bringing in a Harvest Boon". GameRevolution. Retrieved 16 January 2022.
  19. ^ Fuller, Alex. "My Time at Portia Review". rpgamer.com. Retrieved 26 June 2019.
  20. ^ "Review: My Time at Portia". Destructoid. Retrieved 26 June 2019.
  21. ^ Philippa Warr (1 February 2019). "My Time At Portia review". pcgamer. Retrieved 16 January 2022.
  22. ^ "My Time At Portia Review - Crop Circles". GameSpot. Retrieved 16 January 2022.
  23. ^ Zoe Delahunty-Light (16 April 2019). "My Time at Portia review: "Almost perfects the life-building simulator genre"". gamesradar. Retrieved 16 January 2022.
  24. ^ "Review: My Time At Portia - An Engaging Life Sim That Will Eat Up Your Spare Time". Nintendo Life. 16 April 2019. Retrieved 16 January 2022.
  25. ^ Square, Push (16 April 2019). "Review: My Time At Portia - A Delightful Post-Apocalyptic Life Sim". Push Square. Retrieved 16 January 2022.
  26. ^ "Best of 2019: New Releases". Steam. Valve. 26 December 2019. Archived from the original on 28 December 2019. Retrieved 28 December 2019.
  27. ^ "A Look Back - The Best of 2019". Steam. Valve. 26 December 2019. Archived from the original on 28 December 2019. Retrieved 28 December 2019.
  28. ^ "My Time At Portia Developer Announces Sequel, My Time At Sandrock". IGN. 26 October 2020. Retrieved 26 October 2020.
  29. ^ "Steam Community :: My Time at Sandrock :: Early Access Delayed". steamcommunity.com. 5 March 2021. Retrieved 28 March 2021.{{cite web}}: CS1 maint: url-status (link)
  30. ^ Allen, Joseph (26 November 2021). "My Time At Sandrock Gets 2 New Romanceable Characters". TechRaptor. Retrieved 26 January 2022.
  31. ^ Gerblick, Jordan (5 April 2022). "My Time at Portia sequel My Time at Sandrock mines May release date on Steam Early Access". GamesRadar. Retrieved 7 April 2022.