My Time at Portia

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My Time At Portia
Developer(s)Pathea Games
Publisher(s)Team17
EngineUnity
Platform(s)
ReleaseWindows
  • WW: 15 January 2019
PlayStation 4,Xbox One,Nintendo Switch
  • WW: 16 April 2019
Genre(s)Action role-playing, simulation
Mode(s)Single-player

My Time at Portia is a video game developed by Chinese[1] studio Pathea Games and published by Team17. It combines aspects of role-playing video games and simulation games.[2]

Plot[edit]

The game takes place long after civilization has been destroyed, where humans have emerged from underground and begun rebuilding society. The goal of the game is to expand the city of Portia and become the best builder.[3]

Gameplay[edit]

The player must gather resources and combine them in recipes to create items. Eventually, players gain more tools that allow them to harvest resources faster, such as a chainsaw to chop down large trees.[3] Once items are complete, they can be submitted for rewards, town favor and money. The largest assignments can directly change the town itself.[3] The game also contains dungeons that require the player to fight enemies.[3]

Reception[edit]

My Time at Portia received an aggregate score of 73/100 from Metacritic.[2] Miranda Sanchez of IGN rated the game 80/100, calling its core gameplay fun, but saying that each of its parts was lacking in some way, and that the game had "annoying audio bugs".[3] Alex Fuller of RPGamer rated it 70/100, calling the game "charming" and "a lovely place to spend time in", but also saying that it was too long, criticizing how "players have to wait for NPCs to decide to do something". He stated that it was "very enjoyable", but had "significant weaknesses".[4] Rich Meister of Destructoid rated the game 5.5/10, saying that while the world was "bright and full of charm", "waiting around for things to happen can get old pretty fast", and calling the game's mining "painfully dull".[5]

The PC version was among the best-selling new releases of the month on Steam.[6][a]

Notes[edit]

  1. ^ Based on total revenue for the first two weeks on sale.[7]

References[edit]

  1. ^ https://twitter.com/PatheaGames
  2. ^ a b "My Time At Portia". Metacritic. Retrieved 26 June 2019.
  3. ^ a b c d e Sanchez, Miranda (29 January 2019). "My Time at Portia Review". IGN. Retrieved 26 June 2019.
  4. ^ Fuller, Alex. "My Time at Portia Review". RPGamer. Retrieved 26 June 2019.
  5. ^ "Review: My Time at Portia". Destructoid. Retrieved 26 June 2019.
  6. ^ "Best of 2019: New Releases". Steam. Valve. Archived from the original on 28 December 2019. Retrieved 28 December 2019.
  7. ^ "A Look Back - The Best of 2019". Steam. Valve. 26 December 2019. Archived from the original on 28 December 2019. Retrieved 28 December 2019.