Myth Makers: Orbs of Doom

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Myth Makers: Orbs of Doom
Myth Makers - Orbs of Doom Coverart.png
Developer(s) Data Design Interactive
Publisher(s)
Designer(s) Stewart Green
Platform(s) Wii, PlayStation 2
Release
  • NA: 26 October 2007
  • EU: 14 March 2008
  • AU: 15 May 2008
Genre(s) Puzzle
Mode(s) Single-player, multiplayer

Myth Makers: Orbs of Doom is a video game for the Wii[1] and PlayStation 2 by UK-based Data Design Interactive. Similar to Super Monkey Ball, it is a part of their Myth Makers franchise, which features cartoon style graphics that is aimed for a family-friendly market. Like many other of Data Design's games, it has met with negative reviews.

Gameplay[edit]

In the game, the player controls a Myth Maker (a group of fantasy characters) who is trapped in one of the titular orbs. The player must tilt their way through many levels of mazes and obstacles that are cruising at 30,000 feet. If the player falls off a ledge, they will have to start all the way back at the beginning of the level. There are also no checkpoints. There is a multiplayer mode where the player can have up to three friends playing the game with them.

Reception[edit]

The game has receivied negative reviews. IGN gave the game 2.9/10, criticizing it for controls and gameplay. IGN summed up their review by saying "The credits for Orbs of Doom reveal that the Quality Assurance team was the largest group that worked on the game. My question is: what were they doing with their time instead of testing Orbs of Doom? Games are supposed to be fun, right? Even if you're the world's biggest Super Monkey Ball fan, stay away from this one. It's ugly, it doesn't control well, and the "gameplay" is infuriating. I'm all for casual games, but there is nothing casual about this."

References[edit]