NASCAR Racing 2003 Season
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|NASCAR Racing 2003 Season|
|Developer(s)||Papyrus Design Group|
NASCAR Racing 2003 Season, or NR2003 for short, is a computer racing simulator released in February 2003 by Papyrus for PC and Mac OS X. The game was the last to be released by the company before EA Sports bought the NASCAR license exclusively from 2004 to 2009 (parent company Sierra's successor company, Activision Blizzard, reacquired NASCAR rights in 2011, with NASCAR The Game: 2011). The game included all of the 2003 NASCAR season tracks and many of the drivers. The game box featured the cars of Jimmie Johnson and Kevin Harvick on the front cover.
At the end of March 2004, NR2003 was pulled from shelves when Electronic Arts acquired the exclusive NASCAR rights. In May 2004, Papyrus was shut down, and David Kaemmer bought the source code and assets a couple months later for his company FIRST, LLC where it became the base code for iRacing.com.
According to Edge, NASCAR Racing 2003 Season sold at least 100,000 copies in the United States, but was beaten by NASCAR Racing 4's 260,000 sales in the region. Total US sales of NASCAR Racing computer games released in the 2000s reached 900,000 copies by August 2006.
NASCAR Racing 2003 Season won PC Gamer US's 2003 "Best Racing Game" award. The magazine's Andy Mahood wrote that it "established a daunting new standard for PC racing simulations that may take years to eclipse."
Gameplay and Mods
NR2003 has hundreds of mods and addons out on thousands of websites all of wich are free. The Game has 4 physics types CUP,GNS,CTS,PTA each having number of different horsepower, handling, gears and speed. The game has really smooth crash physics and allows force feedback.
- "FAQs | iRacing.com". iracing.com. Retrieved 2014-03-28.
- "Papyrus Design Group, Inc. - MobyGames". mobygames.com. Retrieved 2014-03-28.
- Edge Staff (August 25, 2006). "The Top 100 PC Games of the 21st Century". Edge. Archived from the original on October 17, 2012.
- Mahood, Andy (March 2004). "The 10th Annual PC Gamer Awards". PC Gamer US. 11 (3): 38–40, 42, 44, 45.