NFL GameDay 98

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NFL GameDay 98
Developer(s)Sony Interactive Studios America
Publisher(s)Sony Computer Entertainment
SeriesNFL GameDay
Platform(s)PlayStation
Release
  • NA: November 17, 1997
Genre(s)Sports
Mode(s)Players: 1-8

NFL GameDay 98 is a video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It was the first football video game to feature 3D polygonal graphics (it took longer for football games to adopt fully polygonal graphics than other genres because their large number of players and requisite fast pace made it difficult to do so at a reasonable frame rate).[1]

Gameplay[edit]

NFL GameDay 98 is a football game featuring polygon players and a 3D engine.[2]

Development[edit]

Jerome Bettis and Tim Brown served as the motion capture actors for the game.[3]

Reception[edit]

Next Generation reviewed the PlayStation version of the game, rating it five stars out of five, and stated that "In the end there is no denying that GameDay is the best football game series around, more impressive still when you consider that it continues to evolve, season after season. Sony has simply done it right."[2]

Reviews[edit]

References[edit]

  1. ^ "NFL GameDay '98: Sony's Incredible 3-D Football Game Gains the Graphical Edge". Electronic Gaming Monthly. No. 98. Ziff Davis. September 1997. p. 124.
  2. ^ a b "Finals". Next Generation. No. 35. Imagine Media. November 1997. p. 190.
  3. ^ Air Hendrix (August 1997). "Sports Insider Previews: NFL GameDay '98". GamePro. No. 107. IDG. p. 80.