|Developer(s)||Visual Concepts (SNES)|
High Score Productions (Genesis)
Realtime Associates (Game Gear)
Probe Entertainment (Game Boy)
EA Sports (DOS)
|Platform(s)||DOS, SNES, Sega Genesis/Mega Drive, Game Gear, Game Boy|
|Genre(s)||Sports - Ice Hockey Sim|
GamePro gave the Genesis version a perfect score and called it "the smoothest, most entertaining hockey title ever created", citing the ability to sign, trade, and release real NHL players, the ability to create one's own fantasy players, the advanced statistics tracking, the new injury animations, the realistic sounds, and "the unbelievably blazing speed of the game." They declared the SNES version to be "just average" due to the vastly inferior controls and sound effects as compared to the Genesis version, as well as the removal of content such as shootout mode, playoff mode, fake shots, and drop-passes. They were still less enthusiastic about the Game Boy version, saying that its impressive graphics and selection of modes are outweighed by the frustration generated by the limited two-button control. They also commented, "The sprites are large and detailed, but that creates another problem. The bigger the players, the less ice that fits on the tiny screen, so you almost need a map to find the net."
Next Generation reviewed the Genesis version of the game, rating it four stars out of five, and stated that "EA shoots and scores again with the best NHL action anywhere, and possibly the only NHL action anywhere."
- "NHL '95: The Best Gets Better!". GamePro (65). IDG. December 1994. p. 184.
- "NHL '95 Sinks on SNES". GamePro (66). IDG. January 1995. p. 115.
- "NHL '95 Misses the Playoffs". GamePro. IDG (83): 81. August 1995.
- "Finals". Next Generation. No. 1. Imagine Media. January 1995. p. 97.
- "Finals". Next Generation. No. 1. Imagine Media. January 1995. p. 101.