Neo Bomberman

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Neo Bomberman
Neo Bomberman arcade flyer.jpg
Japanese Arcade flyer
Publisher(s)Hudson Soft
Director(s)Eddy Chiu
Producer(s)Hiroshi Igari
Designer(s)Shinji Imada
Takayuki Hirai
Programmer(s)Takuji Kosasa
Artist(s)Atsushi Sugiyama
Hiromi Shimada
Jun Kusaka
Composer(s)Now Production
Genre(s)Action, maze
Mode(s)Single-player, multiplayer
Arcade systemNeo Geo MVS
CPUM68000 (@ 12 MHz),
Z80A (@ 4 MHz)
SoundYM2610 (@ 8 MHz)[3]
DisplayRaster, 320 × 224 pixels (Horizontal), 4096 colors

Neo Bomberman[a] is one of two Bomberman games developed by Hudson Soft that was released for the Neo Geo hardware, the other being Panic Bomber. Unlike Panic Bomber, a puzzle game, Neo Bomberman retains the traditional top-down gameplay. This was only released for the Neo Geo MVS and did not see a home console release.


Gameplay screenshot.


The gameplay consists of walking through maze-like areas filled with monsters with a goal of opening the gate leading to the next area. Playing as a Bomberman, the player can lay bombs to destroy all of the monsters, which will subsequently open the gate. Destroying blocks in the maze may uncover useful items including remote control bombs, accelerators, hearts, and increased firing range.


Two players can play through the single player game together cooperatively. Alternatively, there is the Battle Mode, where one to two players can face off against up to three AI players in one of ten arenas designed specifically for multiplayer play. Matches can be customized as battle royal matches or as team matches. Besides the regular items found in single player mode, the glove (allowing Bomberman to pick up and toss bombs) and speed increases can be found in multiplayer.


  1. ^ Japanese: ネオ・ボンバーマン Hepburn: Neo Bonbāman?


  1. ^ CRV (February 19, 2017). "Produce!". Retrieved 2018-10-28.
  2. ^ "Title Catalogue - NEOGEO MUSEUM". SNK Playmore. Retrieved 2018-10-28.
  3. ^ "SNK NeoGeo MVS Hardware (SNK)". Retrieved 2018-10-20.

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