|Founded||August 7, 1985Calabasas, Californiain|
|Founder||John A. Garcia|
|Fate||Label and intellectual properties acquired and integrated into THQ Nordic.|
Delta Force series
NovaLogic, Inc. was a software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in the early 1980s, when he worked at Datasoft. The company was known for their Voxel Space engine, which was utilized in franchises such as the Comanche and Delta Force series. In October 2016, NovaLogic's assets were bought out by THQ Nordic and is currently an inactive label for the company.
Originally, NovaLogic worked on new versions of previously published games. Taito America was a major client of the company and most (if not all) of NovaLogic's earliest games were PC conversions of Taito arcade games. NovaLogic's 1992 game Comanche: Maximum Overkill was the first release that utilized the Voxel Space engine, which allowed for larger outdoor environments and more detailed terrain. The engine was conceived by electrical engineer Kyle Freeman. Freeman's engine stemmed from his earlier creations of medical technology. In addition, the cancelled Philips CD-i sequel to Super Mario World, Super Mario's Wacky Worlds, was in development by NovaLogic. Due to the failure of the Phillips CD-i platform, the project was cancelled in 1993. In 1994, NovaLogic had set up its European office in London, England. The office subsequently was shut down.
Comanche: Maximum Overkill kickstarted a string of releases by NovaLogic that simulated military battles. Other games included the F-22 plane simulators, Armored Fist tank simulators, and expanding the Comanche helicopter simulators. After releasing several successful military-themed games, the company started NovaLogic Systems, Inc. (NLS) on February 13, 1996. They were initially contracted by the US Army to create training simulations for the branch. In 1997, NovaLogic launched its free online matchmaking service, NovaWorld. The service allowed for large online battles and stat tracking.
In 1998, NovaLogic continued to evolve their Voxel Space engine for the inaugural game in the Delta Force series. The game was a first-person shooter set in large outdoor environments in a realistic military setting. It also featured the online NovaWorld system, which allowed for large numbers of players in a singular server. The game was well-received and it prompted the company to continue the franchise. Delta Force 2 was released in 1999, followed by Delta Force: Land Warrior in 2000. NovaLogic also ventured into space combat with Tachyon: The Fringe, featuring Bruce Campbell in the lead voice acting role. In 2001, the company released Comanche 4, the fourth and final game in the long-running series.
Delta Force's first game on consoles was released in 2002, titled Delta Force: Urban Warfare for the Sony PlayStation. It was released late in the original PlayStation's life, in July 2002. The fourth main game in the series was released in 2003 as Delta Force: Black Hawk Down. The game was a success, and it sold over 100,000 copies in the United Kingdom alone. It was also the best-selling game for the month of April in the United States, peaking at #1 on NPD Techworld's chart.
NovaLogic launched Joint Operations: Typhoon Rising in 2004, which was another first-person shooter similar to the Delta Force series, but the game had more focus on multiplayer. The company claimed to have set a world record for the "largest first-person shooter game", which was quickly refuted by Sony Online Entertainment for its game PlanetSide that had routinely hosted hundreds of players on a single server. Ultimately the company settled for the title of "largest modern combat first-person shooter without a subscription".
One year later, NovaLogic released Delta Force: Black Hawk Down for the Sony PlayStation 2 and Microsoft Xbox consoles, developed by Climax Group. The port allowed up to 50 players in a multiplayer game, breaking the record for the largest console multiplayer battles at the time. That same year, NovaLogic was fined $153,500 by the Business Software Alliance after an audit found they had unlicensed copies of software by Adobe, Apple, Autodesk, FileMaker, Macromedia, Microsoft, and Symantec.
NovaLogic continued their flagship franchise with the fifth main game Delta Force: Xtreme in 2005. The company had taken elements from the initial 1998 Delta Force game and recreated them in Delta Force: Xtreme, with updated graphics and gameplay. In 2008, publisher MTR Soft had displayed information about NovaLogic's upcoming title Delta Force: Angel Falls. In December 2008, NovaLogic announced they had cut ties with MTR Soft, due to MTR using the license to gain additional funds. Also in 2008, NovaLogic released an alpha build of the new NovaWorld 2.0 that featured better performance and features. In June 2009, NovaLogic released the sixth main Delta Force game, titled Delta Force: Xtreme 2. It was released simultaneously at retail and online via digital download. The game's engine and features were extremely similar to the previous game Delta Force: Xtreme. It would ultimately be the final game in the franchise, as Delta Force: Angel Falls was never completed. Later in 2009, Joint Operations: Combined Arms Gold was released as a compilation of Joint Operations: Typhoon Rising and its expansion Joint Operations: Escalation, which also included concept art, the soundtrack, and more.
In 2012, NovaLogic attempted to sue Activision for its usage of the Delta Force name within its game Call of Duty: Modern Warfare 3, alleging that the usage would confuse consumers and would also damage NovaLogic's reputation. One year later, NovaLogic lost the case in court as the judge ruled in Activision's favor. On October 31, 2016, it was announced that the game developer and publisher THQ Nordic had acquired all of NovaLogic's assets, while buying out Electronic Arts' minority stake. The NovaLogic name remained dormant after the purchase; however, THQ Nordic revived the Comanche name for a new game in the franchise, with an early access release in 2020.
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