Octane Render

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Octane Render
Octane Render logo.png
Octane render interface.png
Developer(s)OTOY Inc.
Stable release
OctaneRender 2020.2 (CUDA) / Octane X (Metal) / February 8, 2021 (2021-02-08)
Written inC++[citation needed]
Operating system
Platform
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. It was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. [2] [3] [4] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[5][6][7] giving it a significant speed advantage;[8][9] this allows users to more easily modify scenes in real time.

Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur[10] runs on Metal on AMD, Intel Skylake and Apple M1 graphics cards.

References[edit]

  1. ^ a b c d "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
  2. ^ "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)", 2012-03-02
  3. ^ "Cloud services firm Otoy buys Refractive Software", 2012-03-13
  4. ^ "Refractive Software acquired by OTOY", 2012-03-20
  5. ^ "blender3darchitect.com- review", 2011-05-09
  6. ^ "createdigitalmotion.com- Octane Render demo", 2011-05-09
  7. ^ "vizworld.com- Octane Render", 2011-05-09
  8. ^ "cgchannel.com- GPU based rendering", 2011-05-09
  9. ^ "CGsociety.org- 2010 Retrospective List"[permanent dead link], 2011-05-09
  10. ^ https://home.otoy.com/octane-x-pr1/

External links[edit]