One Piece (video game)

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Shonen Jump's One Piece
One Piece Grand Battle GBA Cover.jpg
Developer(s) Dimps
Publisher(s) Bandai
Distributor(s) Nintendo
Series One Piece
Platform(s) Game Boy Advance
Release date(s)
  • NA September 7, 2005
Genre(s) Adventure
Mode(s) Single-player

One Piece also referred to as Shonen Jump's One Piece is a 2-D platforming adventure video game for the Nintendo Game Boy Advance based on the 4kids dub of the One Piece anime. Developed by Dimps and published by Bandai, it was released on September 7, 2005. It is the only One Piece game to be only released in the USA, and the first out of two to be made outside Japan.


"Follow the adventures of Monkey D. Luffy and the Straw Hat Pirates and explore the Grand Line in search of the famed treasure, the "One Piece!" Use your stretchy Gum-Gum abilities to defeat marines and other pirates of the sea that you encounter on your journey!"[1]

Similar to the first one piece video game, From TV Animation - One Piece: Become the Pirate King!, the main game covers the East Blue Saga.


Control Monkey D. Luffy through platformer styled levels, with a one button masher combo system. Roronoa Zoro (named "Roronoa Zolo" to match the 4kids dub name), and the other crew members can be used as summons and a total of 15 characters appear in the story mode. There are 12 different bosses such as Buggy and Smoker (named "Chaser" to match the 4kids dub name). There are items that appear in the manga and anime used as collectable treasure, which the player can revisit already cleared stages to find. The stages also have interactive environment objects.[1]


One Piece has received slightly higher than average reviews.[2] Nintendo Power gave the game an 8 out of 10, and GameSpot gave the game a 7.4, but GameSpot's users gave the game an 8.[2] Game Spy praised the game for its visuals and sound effects, but also stated it didn't bring anything new to the platformer genre. GameSpy gave the game the GBA Game of the Year award.[3] Gamespy felt the controls were good, with the exception of the "Gum-Gum Grab" which was difficult to master.[3]


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