Onrush

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Onrush
Onrush cover art.jpg
Developer(s)Codemasters
Publisher(s)Deep Silver
Director(s)Paul Rustchynsky
Platform(s)PlayStation 4, Xbox One, Windows
Release
  • PlayStation 4, Xbox One
  • 5 June 2018
  • Windows
  • TBA
Genre(s)Vehicular combat
Mode(s)Single-player, multiplayer

Onrush is a vehicular combat game developed by Codemasters and published by Deep Silver for PlayStation 4, Xbox One and Windows.

Gameplay[edit]

Onrush is an arcade-style vehicular combat game in which players drive a variety of off-road vehicles, from motorcycles to buggies, across large levels over hilly terrain.[1][2][3] The game features a boost mechanic that players can use to increase their vehicle's speed. Players earn boost by performing stunts and slamming rival racers to take them out.[4] The game itself is a team game; twelve players are split into two teams of six.

In a significant departure from other games in the racing genre, none of the game modes involve reaching the finish line first. In "Overdrive", teams score points by boosting; the first team to boost enough to reach the target score wins. "Countdown" involves a series of checkpoints and a timer that drains over time; teams can keep the timer from running out by successfully passing the checkpoints, and if either team's timer ever hits zero, the other team scores a point. "Lockdown" is a King of the Hill-style mode in which teams fight to stay inside a zone that moves along the track with them for points. "Switch" gives each member of each team three lives and tasks the teams with taking each other down to win, but upon crashing, players will respawn in a more powerful vehicle if they have lives left.

Development[edit]

In March 2016, Sony Computer Entertainment shut down Evolution Studios, a subsidiary development studio known for working on racing video games.[5] One month later, British game developer Codemasters announced that it had hired former Evolution Studios staff to create a new studio.[6] The Codemasters studio formed from ex-Evolution Studios employees is developing Onrush. The project is being led by Paul Rustchynsky, who directed the team's previous game, Driveclub.[1]

Onrush was announced in October 2017 during Paris Games Week.[1] The game was published by Deep Silver and was released on 5 June 2018 for PlayStation 4 and Xbox One.[1][7] A Windows version is scheduled for a later date.[8]

Reception[edit]

The game was received well by critics, generating scores of 76/100 and 77/100 for the PlayStation 4 and Xbox One versions respectively on reviews aggregation website Metacritic.[9][10] Despite the critical response, the game sold poorly, leading to redundancies at Codemasters. Game director Paul Rustchynsky was among those laid off.[11]

The game was nominated for "Best Audio Design" at The Independent Game Developers' Association Awards 2018.[12][13]

References[edit]

  1. ^ a b c d McWhertor, Michael (30 October 2017). "Ex-MotorStorm devs reveal new arcade racer, Onrush". Polygon. Retrieved 5 November 2017.
  2. ^ Purchese, Robert (30 October 2017). "Evolution's new racing game Onrush revealed for summer 2018". Eurogamer. Retrieved 5 November 2017.
  3. ^ Brightman, James (22 March 2016). "Codemasters Announces New Arcade Racer ONRUSH". Hardcore Gamer. Retrieved 5 November 2017.
  4. ^ McGrath, Christina (30 October 2017). "Introducing Onrush, a new arcade racer from the creators of Motorstorm and Driveclub". PlayStation Blog. Retrieved 5 November 2017.
  5. ^ Peeples, Jeremy (30 October 2017). "Sony confirms closure of Evolution Studios". Gamesindustry.biz. Retrieved 5 November 2017.
  6. ^ Skrebels, Joe (11 April 2016). "Closed Driver Developer Becomes a New Codemasters Studio". IGN. Retrieved 5 November 2017.
  7. ^ Phillips, Tom (31 January 2018). "Motorstorm and Driveclub developers' new racing game Onrush has a release date". Eurogamer. Retrieved 16 May 2018.
  8. ^ Rook, Aaron (20 February 2018). "ONRUSH: FAQs". Codemasters. Retrieved 16 May 2018.
  9. ^ "ONRUSH for PlayStation 4 reviews". Metacritic. Retrieved 2018-07-23.
  10. ^ "ONRUSH for Xbox One reviews". Metacritic. Retrieved 2018-07-23.
  11. ^ Tom Phillips (2018-07-23). "Layoffs at OnRush dev Evo, Driveclub director Rushy let go". Eurogamer. Retrieved 2018-07-23.
  12. ^ Stephenson, Suzi (19 September 2018). "TIGA Announces Games Industry Awards 2018 Finalists". The Independent Game Developers' Association. Retrieved 22 September 2018.
  13. ^ "2018 Winners". The Independent Game Developers' Association. 1 November 2018. Retrieved 2 November 2018.

External links[edit]