In a Cartesian coordinate system, the origin is the point where the axes of the system intersect. The origin divides each of these axes into two halves, a positive and a negative semiaxis. Points can then be located with reference to the origin by giving their numerical coordinates—that is, the positions of their projections along each axis, either in the positive or negative direction. The coordinates of the origin are always all zero, for example (0,0) in two dimensions and (0,0,0) in three.
Other coordinate systems
In a polar coordinate system, the origin may also be called the pole. It does not itself have well-defined polar coordinates, because the polar coordinates of a point include the angle made by the positive x-axis and the ray from the origin to the point, and this ray is not well-defined for the origin itself.
- Null vector, an analogous point of a vector space
- Point on plane closest to origin
- Radial basis function, a function depending only on the distance from the origin
- Madsen, David A. (2001), Engineering Drawing and Design, Delmar drafting series, Thompson Learning, p. 120, ISBN 9780766816343.
- Pontrjagin, Lev S. (1984), Learning higher mathematics, Springer series in Soviet mathematics, Springer-Verlag, p. 73, ISBN 9783540123514.
- Tanton, James Stuart (2005), Encyclopedia of Mathematics, Infobase Publishing, ISBN 9780816051243.
- Lee, John M. (2013), Axiomatic Geometry, Pure and Applied Undergraduate Texts 21, American Mathematical Society, p. 134, ISBN 9780821884782.
- Gonzalez, Mario (1991), Classical Complex Analysis, Chapman & Hall Pure and Applied Mathematics, CRC Press, ISBN 9780824784157.