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Ideas From the Deep (PC)
|Publisher(s)||Aspyr Media (Mac)
Ideas From the Deep (PC)
Pangea Software (iOS)
Otto Matic is a 2001 action-adventure video game originally developed by Pangea Software and published by Aspyr Media for the Mac OS X. Soon after the release, it was bundled with certain newly released computers. The game was later ported by Ideas From the Deep for the Microsoft Windows in 2004. The iPhone OS version, titled Otto Matic: Alien Invasion, was released by Pangea Software in 2009.
The gameplay of Otto Matic is level-based, and the player's success on a level is measured with points. Levels typically begin with Otto landing his rocket ship on a planet controlled by the Brain Aliens. As soon as Otto has disembarked, the rocket ship promptly takes off again and lands at the end of the level. To progress to the next level, the player must return to the rocket ship with enough fuel for take off. The majority of the game's points are scored by saving humans from abduction, although some points are also awarded for finding weapons and ammunition.
The levels include power-ups such as weapons, health, rocket fuel and jump-jet fuel, and occasionally brief vehicle sections. The level design tends towards the whimsical: enemies include enormous walking vegetables, clowns, and miniature robotic wrecking balls, and the landscapes are usually cartoonish and warped.
The game follows the character of Otto Matic Proto in his campaign against the Giant Brain. The story begins on the Bentley Farm on Planet Earth. Here, he has to defeat brain aliens, vegetables, and a tractor. After returning to the escape rocket, he travels to Planet Snoth at the area J-3110. Here he must survive from dangerous slime, ride bubbles, and ride on platforms. Then he must go to the core and defeat a slime machine. Then he travels to Planet Knarr. This planet is ancient and Otto must ride zip lines and go through teleporters. He also has to use the supernova weapon to open monster gates. He will also have to use this weapon to activate the teleporters as well. His rocket then will travel to Cloud 9 on Planet Rennie. Here he will ride bumper cars, ride through a cannon, ride a rocket sled to another end, pop balloons, jump on clouds and platforms, and battle brain aliens, clown aliens, strong men aliens, and fish aliens with bombs. Then he rides to Planet Sulak's south jungle. Here he will grow giant, jump on turtles, and battle brain aliens, venus flytraps, praying mantises, and giant lizards. He then tries to escape the planet but then gets beamed in back by a tractor beam. This beam is in control of the pitcher plant which has bombs inside its mouth. Otto then has to defeat the plant using the flame thrower weapon. After defeating the beam controller, he travels to Planet Deniz, the valley of fire and ice. Here he will have to defeat brain aliens, slime springers, flamester enemies, ice enemies, and car-bots. Then he will have to escape the planet from a flying saucer frozen in ice. To break the ice, he must get a hammer car-bot to crack it. Then he uses the saucer on Planet Shebanek to save many humans in POW camps. Then he travels to Planet Xallamarphamandos (Planet X for short) to defeat the giant brain. After this, many humans have been saved and the story is over.
- "Otto Matic Ships, Demo Out". Inside Mac Games. December 4, 2001. Retrieved February 2, 2015.
- "New Products". Ideas From the Deep. Retrieved February 2, 2015.
- "Otto Matic in Retail". Ideas From the Deep. February 21, 2005. Retrieved February 2, 2015.
- "Otto Matic: Alien Invasion Released Tonight!!". Andy’s Reviews of iPhone Games and More. March 6, 2009. Retrieved February 2, 2015.
- "Otto Matic". Pangea Software. Retrieved January 12, 2015.
- "Otto Matic: Alien Invasion Attacks the iPhone and iPod Touch". IGN. April 1, 2009. Retrieved February 2, 2015.