Outline of software engineering

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The following outline is provided as an overview of and topical guide to software engineering:

Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.[1]

The ACM Computing Classification system is a poly-hierarchical ontology that organizes the topics of the field and can be used in semantic web applications and as a defacto standard classification system for the field. The major section "Software and its Engineering" provides an outline and ontology for software engineering.

Software applications[edit]

Software engineers build software (applications, operating systems, system software) that people use.

Applications influence software engineering by pressuring developers to solve problems in new ways. For example, consumer software emphasizes low cost, medical software emphasizes high quality, and Internet commerce software emphasizes rapid development.

Software engineering topics[edit]

Programming languages
Ada APL B
COBOL Pascal C C++
C# Clojure Common Lisp D
ColdFusion Delphi Dylan Eiffel
Erlang Fortran F# Groovy
Java Lasso ML OCaml
Perl PHP PL/SQL Prolog
Go Rust Swift JavaScript
Haskell Python Ruby Scala
Scheme Smalltalk Tcl T-SQL
Verilog VHDL Visual Basic Visual Basic .NET
Assembly language • • • Scripting language • • • List of programming languages

Programming paradigm, based on a programming language technology[edit]

Databases[edit]

Graphical user interfaces[edit]

Programming tools[edit]

Libraries[edit]

Design languages[edit]

Patterns, document many common programming and project management techniques[edit]

Processes and methodologies[edit]

Platforms[edit]

A platform combines computer hardware and an operating system. As platforms grow more powerful and less costly, applications and tools grow more widely available.

Other Practices[edit]

Other tools[edit]

Computer science topics[edit]

Skilled software engineers know a lot of computer science including what is possible and impossible, and what is easy and hard for software.

Mathematics topics[edit]

Discrete mathematics is a key foundation of software engineering.

Other

Life cycle phases[edit]

Deliverables[edit]

Deliverables must be developed for many SE projects. Software engineers rarely make all of these deliverables themselves. They usually cooperate with the writers, trainers, installers, marketers, technical support people, and others who make many of these deliverables.

Business roles[edit]

Management topics[edit]

Business topics[edit]

Software engineering profession[edit]

History of software engineering[edit]

History of software engineering

Pioneers[edit]

Many people made important contributions to SE technologies, practices, or applications.

See also

Notable publications[edit]

See also:

Related fields[edit]

See also[edit]

References[edit]

External links[edit]

Professional organizations
Professionalism
Education
Standards
Government organizations
Agile
Other organizations
Demographics
Surveys
Other