Overkill Software

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Overkill Software
Interactive entertainment
FoundedStockholm, Sweden (2009)
FounderUlf Andersson
Bo Andersson
Simon Viklund
Area served
Key people
Ulf Andersson
Bo Andersson
ProductsPayday: The Heist
Payday 2
Number of employees
75 (2015)[1]
ParentStarbreeze Studios

Overkill Software is a Swedish video game developer based and founded in Stockholm in 2009 by Ulf Andersson, Bo Andersson and Simon Viklund, the founders and owners of now defunct game developer Grin. In 2012, Swedish game studio Starbreeze Studios acquired Overkill.


Overkill's Payday: The Heist was a success for PC and the PlayStation Network,[2] which led to a sequel Payday 2.[3] The game initially had about 17 missions (referred to as "heists" in-game), an increase from its predecessor's 9 heists (6 from the base game and 3 from DLC). Animations, tactics, masks and reward systems were also added to Payday 2, though the graphics and core mechanics stayed the same as the first game. The company was acquired by Starbreeze Studios on April 19, 2012.[4]

Former Battlefield 3 and Battlefield: Bad Company 2 lead designer David Goldfarb was the lead designer and game director for Payday 2.[5] In 2014 he left Overkill to start his own studio.[6]

On May 4, 2015, creative director and co-founder Ulf Andersson left Overkill studios for unspecified reasons. Andersson will remain as a consultant to the board and management team for the next 24 months.[7]

On August 18, 2015, sound designer and composer Simon Viklund left Overkill to focus on his solo music project. However, he continues to voice Bain in Payday 2 and produce music for Payday 2 as a freelance.[8]

On October 15, 2015, the annual event known as Crimefest took place, launching a micro-transaction system. Because Overkill had previously stated that the game would not have microtransactions, this update was negatively received amongst the players in the Payday 2 community.[9][10] On May 30, 2016, Starbreeze Studios, the parent company of Overkill, announced that they have reacquired the rights to the Payday franchise.[11]


Title Year Genre Platform Source
Payday: The Heist 2011 First-person shooter Windows, PlayStation 3 (PSN) [12]
Payday 2 2013 First-person shooter Windows, Xbox 360, PlayStation 3, Xbox One, PlayStation 4, Linux, Nintendo Switch [13]
Payday: Crime War 2018 First-person shooter Android, iOS [11]
Overkill's The Walking Dead 2018 First-person shooter Windows, PlayStation 4, Xbox One [14]
Storm TBA[15] First-person shooter Windows, PlayStation 4, Xbox One [16]
Payday 3 TBA First-person shooter Windows, PlayStation 4, Xbox One [11]


  1. ^ Klepek, Patrick (26 October 2015). "Payday 2's Microtransaction Nightmare Just Got Worse". Kotaku. Gawker Media. Retrieved 26 October 2015.
  2. ^ "Payday: The Heist for PC Reviews". Metacritic. Retrieved 2013-11-14.
  3. ^ Biessener, Adam (2013-03-12). "Payday 2: Setting Up A Bigger Heist". gameinformer.com. Game Informer. Retrieved 2013-03-21.
  4. ^ O'Connor, Alice (April 19, 2012). "Starbreeze acquiring Payday dev Overkill". Shacknews. Retrieved April 30, 2015.
  5. ^ Goldfarb, David. "Linkedin David Goldfarb". linkedin.com. Retrieved Oct 4, 2013.
  6. ^ Gera, Emily (14 July 2014). "Payday 2 lead leaves AAA to start indie studio". Polygon. Vox Media. Retrieved 14 July 2014.
  7. ^ "Ulf Andersson Leaving Starbreeze". Starbreeze. Retrieved May 6, 2015.
  8. ^ https://www.pixeldynamo.com/news/gaming/2015/08/18/77113/simon-viklund-leaves-overkill-heists/
  9. ^ "Payday 2 Gets Microtransactions Despite Devs Saying It Wouldn't". PCgamer. Retrieved November 30, 2015.
  10. ^ "Payday 2 Won't Have Microtransactions". GameStop. Retrieved May 14, 2016.
  11. ^ a b c "Payday 3 Confirmed, Microtransactions Eliminated as Starbreeze Buys Franchise Rights". GameSpot. Retrieved 31 May 2016.
  12. ^ Narcisse, Evan (May 21, 2015). "Payday: The Heist Developers Confirm That They're Working With Valve on Left 4 Dead Crossover". Kotaku. Retrieved April 30, 2015.
  13. ^ Karmali, Luke (August 6, 2013). "Payday 2 release date announced". IGN. Retrieved April 30, 2015.
  14. ^ Yin-Poole, Wesley (May 8, 2017). "Overkill's 'The Walking Dead' Delayed Again to Q2 2018 - Starbreeze". Eurogamer. Retrieved July 28, 2017.
  15. ^ "Storm - OVERKILL Software Website".
  16. ^ Savage, Phil (January 21, 2013). "Syndicate devs developing Storm, a co-op sci-fi FPS". PC Gamer. Retrieved April 30, 2015.

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