The Legend of Zelda: Ocarina of Time is an action-adventurevideo game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64video game console. It was released in Japan on 21 November 1998, in North America on 23 November 1998, and in Europe on 11 December 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 32-megabyte cartridge—at the time the largest-capacity cartridge Nintendo had produced. It was re-released on the Nintendo GameCube as part of The Legend of Zelda: Ocarina of Time: Master Quest and The Legend of Zelda: Collector's Edition compilations, on the iQue Player in 2003, and on the Virtual Console in 2007. Ocarina of Time is the fifth game in The Legend of Zelda series, but is set before the first four games. The player controls the series' trademark protagonist, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates several dungeons to awaken sages who have the power to seal Ganondorf. Music plays an important role—to progress, the player learns several songs for Link to play on the Ocarina of Time.