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Pair programming is an agile software development technique in which two programmers work together at one workstation. One, the driver, writes code while the other, the observer or navigator, reviews each line of code as it is typed in. The two programmers switch roles frequently.
While reviewing, the observer also considers the "strategic" direction of the work, coming up with ideas for improvements and likely future problems to address. This frees the driver to focus all of his or her attention on the "tactical" aspects of completing the current task, using the observer as a safety net and guide.
Pair programming increases the man-hours required to deliver code compared to programmers working individually. Experiments yielded diverse results, suggesting increases of between 15% and 100%. However, the resulting code has about 15% fewer defects. Along with code development time, other factors like field support costs and quality assurance also affect the expenses. IBM reported spending about “$250 million repairing and reinstalling fixes to 30,000 customer-reported problems”. Pair programming significantly reduces these expenses by reducing the defects in the programs.
A system with two programmers possesses greater potential for the generation of more diverse solutions to problems for three reasons: (1) the programmers bring different prior experiences to the task; (2) they may access information relevant to the task in different ways; (3) they stand in different relationships to the problem by virtue of their functional roles. In an attempt to share goals and plans, the programmers must overtly negotiate a shared course of action when a conflict arises between them. In doing so, they consider a larger number of ways of solving the problem than a single programmer alone might do. This significantly improves the design quality of the program as it reduces the chances of selecting a poor method.
In an online survey of pair programmers, 96% of them stated that they enjoyed their work more than when they programmed alone and 95% said that they were more confident in their solutions when they pair programmed. 
Knowledge is constantly shared between pair programmers, whether in the industry or in a classroom, many sources suggest that students show higher confidence when programming in pairs, and many learn whether it be from tips on programming language rules to overall design skill. In "promiscuous pairing", each programmer communicates and works with all the other programmers on the team rather than pairing only with one partner, which causes knowledge of the system to spread throughout the whole team. Pair programming allows the programmers to examine their partner's code and provide feedback which is necessary to increase their own ability to develop monitoring mechanisms for their own learning activities.
Team-building and communication
There are both empirical studies and meta-analyses of pair programming. The empirical studies tend to examine the level of productivity and the quality of the code, while meta-analyses may focus on biases introduced by the process of testing and publishing.
A meta-analysis found pairs typically consider more design alternatives than programmers working alone, arrive at simpler more maintainable designs, and catch design defects earlier. However, it raised concerns its findings may have been influenced by "signs of publication bias among published studies on pair programming". It concluded that "pair programming is not uniformly beneficial or effective".
Although pair programmers may complete a task faster than a solo programmer, the total number of man-hours increases. A manager would have to balance faster completion of the work and reduced testing and debugging time against the higher cost of coding. The relative weight of these factors can vary by project and task.
The benefit of pairing is greatest on tasks that the programmers do not fully understand before they begin: that is, challenging tasks that call for creativity and sophistication, and for novices as compared to experts. Pair programming could be helpful for attaining high quality and correctness on complex programming tasks, but it would also increase the development effort (cost) significantly.
On simple tasks, which the pair already fully understands, pairing results in a net drop in productivity. It may reduce the code development time but also risks reducing the quality of the program. Productivity can also drop when novice–novice pairing is used without sufficient availability of a mentor to coach them.
Indicators of non-performance
There are indicators that a pair is not performing well:
- Disengagement may present as one of the members physically withdraws away from the keyboard, accesses email, or even falls asleep.
- The "Watch the Master" phenomenon can arise if one member is more experienced than the other. In this situation, the junior member may take the observer role, deferring to the senior member of the pair for the majority of coding activity. This can easily lead to disengagement.
- Silence immediately indicates a lack of collaboration.
- Expert–expert pairing may seem to be the obvious choice for the highest productivity and can produce great results, but it often yields little insight into new ways to solve problems, as both parties are unlikely to question established practices.
- Expert–novice pairing creates many opportunities for the expert to mentor the novice. This pairing can also introduce new ideas, as the novice is more likely to question established practices. The expert, now required to explain established practices, is also more likely to question them. However, in this pairing, an intimidated novice may passively "watch the master" and hesitate to participate meaningfully. Also, some experts may not have the patience needed to allow constructive novice participation.
- Novice–novice (university)
- Novice–novice pairing can produce results significantly better than two novices working independently, although, this practice is generally discouraged.
Remote pair programming
Remote pair programming, also known as virtual pair programming or distributed pair programming, is pair programming in which the two programmers are in different locations, working via a collaborative real-time editor, shared desktop, or a remote pair programming IDE plugin. Remote pairing introduces difficulties not present in face-to-face pairing, such as extra delays for coordination, depending more on "heavyweight" task-tracking tools instead of "lightweight" ones like index cards, and loss of verbal communication resulting in confusion and conflicts over such things as who "has the keyboard".
Tool support could be provided by:
- Whole-screen sharing software.
- Terminal multiplexers
- Specialized distributed editing tools
- Audio chat programs or VoIP software could be helpful when the screen sharing software does not provide two-way audio capability. Use of headsets keep the programmers' hands free.
- Cloud Development Environments
- Collaborative pair programming services
- Williams, Laurie (February 19–20, 2001). Ramsey, Dawn; Bourque, Pierre; Dupuis, Robert, eds. Integrating pair programming into a software development process. 14th Conference on Software Engineering Education and Training. Charlotte. pp. 27–36. doi:10.1109/CSEE.2001.913816. ISBN 0-7695-1059-0.
One of the programmers, the driver, has control of the keyboard/mouse and actively implements the program. The other programmer, the observer, continuously observes the work of the driver to identify tactical (syntactic, spelling, etc.) defects, and also thinks strategically about the direction of the work.
- Lui, Kim Man (September 2006). "Pair programming productivity: Novice–novice vs. expert–expert" (PDF). International Journal of Human–Computer Studies. 64 (9): 915–925. doi:10.1016/j.ijhcs.2006.04.010. Retrieved 2012-11-18.
- Cockburn, Alistair; Williams, Laurie (2000). "The Costs and Benefits of Pair Programming" (PDF). Proceedings of the First International Conference on Extreme Programming and Flexible Processes in Software Engineering (XP2000).
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- Williams, Laurie; Kessler, Robert R.; Cunningham, Ward; Jeffries, Ron (2000). "Strengthening the case for pair programming". IEEE Software. 17 (4): 19–25. doi:10.1109/52.854064.
- Williams, Laurie; Upchurch, Richard L. (2001). "In support of student pair-programming". ACM SIGCSE Bulletin. 33 (1): 327–31. doi:10.1145/366413.364614.
- Hannay, Jo E.; Tore Dybå; Erik Arisholm; Dag I.K. Sjøberg (July 2009). "The Effectiveness of Pair Programming: A Meta-Analysis". Information and Software Technology. 51 (7): 1110–1122. doi:10.1016/j.infsof.2009.02.001.
- Arisholm, Erik; Hans Gallis; Tore Dybå; Dag I.K. Sjøberg (February 2007). "Evaluating Pair Programming with Respect to System Complexity and Programmer Expertise". IEEE Transactions on Software Engineering. 33 (2): 65–86. doi:10.1109/TSE.2007.17. Archived from the original on 2010-10-29. Retrieved 2008-07-21.
- Stephens, Matt; Doug Rosenberg. "Will Pair Programming Really Improve Your Project?". Retrieved 28 May 2011.
- http://www.agilesherpa.org/agile_coach/engineering_practices/pair_programming/[full citation needed]
- Williams, L. & Kessler, R. (2003). Pair Programming Illuminated. Boston: Addison-Wesley Professional.
- Flor, Nick V. (2006). "Globally distributed software development and pair programming". Communications of the ACM. 49 (10): 57–8. doi:10.1145/1164394.1164421.
- Schümmer, Till; Stephan Lukosch (September 2009). "Understanding Tools and Practices for Distributed Pair Programming" (PDF). Journal of Universal Computer Science. 15 (16): 3101–3125. Retrieved 2010-04-30.
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