|Brian Greenstone, CEO|
Pangea Software is an Apple product game company based in Austin, Texas that is owned and operated by Brian Greenstone. Founded in 1987, the company began as a developer of Apple IIGS games, with the first (and most notable) being their commercially published game, Xenocide. In 1991, they switched to Macintosh development; notable titles included Power Pete, Nanosaur, Bugdom, Cro-Mag Rally, and Otto Matic. Since 2008, the company has ceased developing Mac games and instead chosen to focus on iOS games, due to them being a more lucrative business venture.
Pangea specializes in video games, the majority of which are 3D third person shooters. They have a shareware/demo version available for download from their website; serial numbers must be purchased to unlock the full versions. In 1995, Pangea made a deal with Apple to bundle their games with Macintosh computers; this deal ended in 2006, when Apple decided to stop bundling third-party software.
In addition to games, Pangea also specializes in panoramic photography services.
- Xenocide (1989)
- Grackle (1989)
- Copy Killers (1989)
- Quadronome (1989)
- Senseless Violence: The Survival of the Fetus (1989)
- Orbizone (1989)
- Senseless Violence II: You Use, You Die (1990)
- Cosmocade, with: Journey to Calibus and Naxos (1990)
- Firefall Arcade (1993)
- Bloodsuckers (1993)
- Power Pete / Mighty Mike (1995)
- Gerbils (1996)
- Weekend Warrior (1996)
- Nanosaur (1998)
- Bugdom (1999)
- Cro-Mag Rally (2000)
- Otto Matic (2001)
- Bugdom 2 (2002)
- Enigmo (2003)
- Billy Frontier (2003)
- Nanosaur 2: Hatchling (2004)
- Enigmo 2 (2006)
- Pangea Arcade, with: Firefall, Warheads, and Nucleus (2006)
- Leaf on the Wind (2014)
In 1984 Brian Greenstone released his first game, Bloodsuckers, as shareware for the 8-bit Apple II. In 1993 he programmed and co-designed Harley's Humongous Adventure for the Super Nintendo game console.
- Chris Ullrich. "TUAW @SXSW Interview: Pangea Software CEO Brian Greenstone".